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WindowServer: Remove WSCPUMonitor
We'll still have a CPU graph, just not in the WindowServer process.
This commit is contained in:
parent
c3029a6a1f
commit
86d84f1654
Notes:
sideshowbarker
2024-07-19 10:57:28 +09:00
Author: https://github.com/awesomekling Commit: https://github.com/SerenityOS/serenity/commit/86d84f1654d
5 changed files with 2 additions and 104 deletions
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@ -14,7 +14,6 @@ OBJS = \
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WSCursor.o \
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WSWindowFrame.o \
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WSButton.o \
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WSCPUMonitor.o \
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WSCompositor.o \
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WSMenuManager.o \
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WSMenuApplet.o \
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@ -1,67 +0,0 @@
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#include <AK/JsonArray.h>
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#include <AK/JsonObject.h>
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#include <AK/JsonValue.h>
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#include <LibCore/CProcessStatisticsReader.h>
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#include <WindowServer/WSCPUMonitor.h>
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#include <WindowServer/WSEventLoop.h>
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#include <WindowServer/WSWindowManager.h>
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#include <stdio.h>
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#include <unistd.h>
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WSCPUMonitor::WSCPUMonitor()
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: m_thread([this] {
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monitor();
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return 0;
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})
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{
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m_thread.start();
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}
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void WSCPUMonitor::monitor()
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{
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for (;;) {
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static unsigned last_busy;
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static unsigned last_idle;
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unsigned busy;
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unsigned idle;
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get_cpu_usage(busy, idle);
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unsigned busy_diff = busy - last_busy;
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unsigned idle_diff = idle - last_idle;
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last_busy = busy;
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last_idle = idle;
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float cpu = (float)busy_diff / (float)(busy_diff + idle_diff);
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m_cpu_history.enqueue(cpu);
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m_dirty = true;
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sleep(1);
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}
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}
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void WSCPUMonitor::get_cpu_usage(unsigned& busy, unsigned& idle)
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{
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busy = 0;
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idle = 0;
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auto all_processes = CProcessStatisticsReader::get_all();
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for (auto& it : all_processes) {
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for (auto& jt : it.value.threads) {
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if (it.value.pid == 0)
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idle += jt.times_scheduled;
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else
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busy += jt.times_scheduled;
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}
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}
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}
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void WSCPUMonitor::paint(Painter& painter, const Rect& rect)
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{
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painter.fill_rect(rect, Color::Black);
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int i = m_cpu_history.capacity() - m_cpu_history.size();
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for (auto cpu_usage : m_cpu_history) {
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painter.draw_line(
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{ rect.x() + i, rect.bottom() },
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{ rect.x() + i, (int)(rect.y() + (rect.height() - (cpu_usage * (float)rect.height()))) },
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Color::from_rgb(0xaa6d4b));
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++i;
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}
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}
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@ -1,27 +0,0 @@
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#pragma once
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#include <AK/CircularQueue.h>
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#include <LibThread/Thread.h>
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#include <stdio.h>
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class Painter;
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class Rect;
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class WSCPUMonitor {
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public:
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WSCPUMonitor();
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bool is_dirty() const { return m_dirty; }
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void set_dirty(bool dirty) { m_dirty = dirty; }
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int capacity() const { return m_cpu_history.capacity(); }
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void paint(Painter&, const Rect&);
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private:
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void monitor();
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void get_cpu_usage(unsigned& busy, unsigned& idle);
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CircularQueue<float, 30> m_cpu_history;
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bool m_dirty { false };
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LibThread::Thread m_thread;
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};
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@ -29,10 +29,9 @@ WSMenuManager::WSMenuManager()
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m_timer = CTimer::construct(300, [this] {
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static time_t last_update_time;
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time_t now = time(nullptr);
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if (now != last_update_time || m_cpu_monitor.is_dirty()) {
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if (now != last_update_time) {
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tick_clock();
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last_update_time = now;
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m_cpu_monitor.set_dirty(false);
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}
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});
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}
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@ -121,11 +120,7 @@ void WSMenuManager::draw()
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painter.draw_text(time_rect, time_text, wm.font(), TextAlignment::CenterRight, Color::Black);
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// FIXME: This rect should only be computed once.
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Rect cpu_rect { time_rect.right() - wm.font().width(time_text) - m_cpu_monitor.capacity() - 10, time_rect.y() + 1, m_cpu_monitor.capacity(), time_rect.height() - 2 };
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m_cpu_monitor.paint(painter, cpu_rect);
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// FIXME: This rect should only be computed once.
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m_audio_rect = { cpu_rect.left() - 20, cpu_rect.y(), 12, 16 };
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m_audio_rect = { time_rect.right() - wm.font().width(time_text) - 20, time_rect.y() + 1, 12, 16 };
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auto& audio_bitmap = m_audio_muted ? *m_muted_bitmap : *m_unmuted_bitmap;
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painter.blit(m_audio_rect.location(), audio_bitmap, audio_bitmap.rect());
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@ -4,7 +4,6 @@
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#include <LibCore/CObject.h>
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#include <LibCore/CTimer.h>
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#include <WindowServer/WSMenuApplet.h>
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#include <WindowServer/WSCPUMonitor.h>
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#include <WindowServer/WSWindow.h>
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class AClientConnection;
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@ -51,7 +50,6 @@ private:
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void tick_clock();
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RefPtr<WSWindow> m_window;
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WSCPUMonitor m_cpu_monitor;
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String m_username;
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RefPtr<CTimer> m_timer;
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