WindowServer: Remove WSCPUMonitor

We'll still have a CPU graph, just not in the WindowServer process.
This commit is contained in:
Andreas Kling 2019-12-05 19:43:56 +01:00
parent c3029a6a1f
commit 86d84f1654
Notes: sideshowbarker 2024-07-19 10:57:28 +09:00
5 changed files with 2 additions and 104 deletions

View file

@ -14,7 +14,6 @@ OBJS = \
WSCursor.o \
WSWindowFrame.o \
WSButton.o \
WSCPUMonitor.o \
WSCompositor.o \
WSMenuManager.o \
WSMenuApplet.o \

View file

@ -1,67 +0,0 @@
#include <AK/JsonArray.h>
#include <AK/JsonObject.h>
#include <AK/JsonValue.h>
#include <LibCore/CProcessStatisticsReader.h>
#include <WindowServer/WSCPUMonitor.h>
#include <WindowServer/WSEventLoop.h>
#include <WindowServer/WSWindowManager.h>
#include <stdio.h>
#include <unistd.h>
WSCPUMonitor::WSCPUMonitor()
: m_thread([this] {
monitor();
return 0;
})
{
m_thread.start();
}
void WSCPUMonitor::monitor()
{
for (;;) {
static unsigned last_busy;
static unsigned last_idle;
unsigned busy;
unsigned idle;
get_cpu_usage(busy, idle);
unsigned busy_diff = busy - last_busy;
unsigned idle_diff = idle - last_idle;
last_busy = busy;
last_idle = idle;
float cpu = (float)busy_diff / (float)(busy_diff + idle_diff);
m_cpu_history.enqueue(cpu);
m_dirty = true;
sleep(1);
}
}
void WSCPUMonitor::get_cpu_usage(unsigned& busy, unsigned& idle)
{
busy = 0;
idle = 0;
auto all_processes = CProcessStatisticsReader::get_all();
for (auto& it : all_processes) {
for (auto& jt : it.value.threads) {
if (it.value.pid == 0)
idle += jt.times_scheduled;
else
busy += jt.times_scheduled;
}
}
}
void WSCPUMonitor::paint(Painter& painter, const Rect& rect)
{
painter.fill_rect(rect, Color::Black);
int i = m_cpu_history.capacity() - m_cpu_history.size();
for (auto cpu_usage : m_cpu_history) {
painter.draw_line(
{ rect.x() + i, rect.bottom() },
{ rect.x() + i, (int)(rect.y() + (rect.height() - (cpu_usage * (float)rect.height()))) },
Color::from_rgb(0xaa6d4b));
++i;
}
}

View file

@ -1,27 +0,0 @@
#pragma once
#include <AK/CircularQueue.h>
#include <LibThread/Thread.h>
#include <stdio.h>
class Painter;
class Rect;
class WSCPUMonitor {
public:
WSCPUMonitor();
bool is_dirty() const { return m_dirty; }
void set_dirty(bool dirty) { m_dirty = dirty; }
int capacity() const { return m_cpu_history.capacity(); }
void paint(Painter&, const Rect&);
private:
void monitor();
void get_cpu_usage(unsigned& busy, unsigned& idle);
CircularQueue<float, 30> m_cpu_history;
bool m_dirty { false };
LibThread::Thread m_thread;
};

View file

@ -29,10 +29,9 @@ WSMenuManager::WSMenuManager()
m_timer = CTimer::construct(300, [this] {
static time_t last_update_time;
time_t now = time(nullptr);
if (now != last_update_time || m_cpu_monitor.is_dirty()) {
if (now != last_update_time) {
tick_clock();
last_update_time = now;
m_cpu_monitor.set_dirty(false);
}
});
}
@ -121,11 +120,7 @@ void WSMenuManager::draw()
painter.draw_text(time_rect, time_text, wm.font(), TextAlignment::CenterRight, Color::Black);
// FIXME: This rect should only be computed once.
Rect cpu_rect { time_rect.right() - wm.font().width(time_text) - m_cpu_monitor.capacity() - 10, time_rect.y() + 1, m_cpu_monitor.capacity(), time_rect.height() - 2 };
m_cpu_monitor.paint(painter, cpu_rect);
// FIXME: This rect should only be computed once.
m_audio_rect = { cpu_rect.left() - 20, cpu_rect.y(), 12, 16 };
m_audio_rect = { time_rect.right() - wm.font().width(time_text) - 20, time_rect.y() + 1, 12, 16 };
auto& audio_bitmap = m_audio_muted ? *m_muted_bitmap : *m_unmuted_bitmap;
painter.blit(m_audio_rect.location(), audio_bitmap, audio_bitmap.rect());

View file

@ -4,7 +4,6 @@
#include <LibCore/CObject.h>
#include <LibCore/CTimer.h>
#include <WindowServer/WSMenuApplet.h>
#include <WindowServer/WSCPUMonitor.h>
#include <WindowServer/WSWindow.h>
class AClientConnection;
@ -51,7 +50,6 @@ private:
void tick_clock();
RefPtr<WSWindow> m_window;
WSCPUMonitor m_cpu_monitor;
String m_username;
RefPtr<CTimer> m_timer;