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LibHTML: Reorganize layout tree build so that parents add their children.
This will allow us to insert anonymous blocks with ease.
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parent
0ccad4208f
commit
8812b35c5e
Notes:
sideshowbarker
2024-07-19 13:22:58 +09:00
Author: https://github.com/awesomekling Commit: https://github.com/SerenityOS/serenity/commit/8812b35c5e0
1 changed files with 8 additions and 6 deletions
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@ -69,21 +69,23 @@ RefPtr<LayoutNode> Frame::generate_layout_tree(const StyledNode& styled_root)
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}
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};
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Function<RefPtr<LayoutNode>(const StyledNode&, LayoutNode*)> resolve_layout = [&](const StyledNode& styled_node, LayoutNode* parent_layout_node) -> RefPtr<LayoutNode> {
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Function<RefPtr<LayoutNode>(const StyledNode&, LayoutNode*)> build_layout_tree;
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build_layout_tree = [&](const StyledNode& styled_node, LayoutNode* parent_layout_node) -> RefPtr<LayoutNode> {
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auto layout_node = create_layout_node(styled_node);
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if (!layout_node)
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return nullptr;
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if (parent_layout_node)
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parent_layout_node->append_child(*layout_node);
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if (styled_node.has_children()) {
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for (auto* child = styled_node.first_child(); child; child = child->next_sibling()) {
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resolve_layout(*child, layout_node.ptr());
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for (auto* styled_child = styled_node.first_child(); styled_child; styled_child = styled_child->next_sibling()) {
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auto layout_child = build_layout_tree(*styled_child, layout_node.ptr());
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if (!layout_child)
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continue;
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layout_node->append_child(*layout_child);
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}
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}
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return layout_node;
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};
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return resolve_layout(styled_root, nullptr);
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return build_layout_tree(styled_root, nullptr);
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}
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void Frame::layout()
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