LibWeb/WebGL: Implement texStorage2D()

This commit is contained in:
Aliaksandr Kalenik 2024-12-10 10:29:32 +01:00 committed by Alexander Kalenik
commit 897883f947
Notes: github-actions[bot] 2024-12-13 08:20:08 +00:00
2 changed files with 8 additions and 1 deletions

View file

@ -306,7 +306,7 @@ interface mixin WebGL2RenderingContextBase {
[FIXME] undefined renderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); [FIXME] undefined renderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
// Texture objects // Texture objects
[FIXME] undefined texStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); undefined texStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
[FIXME] undefined texStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); [FIXME] undefined texStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
[FIXME] undefined texImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLintptr pboOffset); [FIXME] undefined texImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLintptr pboOffset);

View file

@ -527,6 +527,13 @@ public:
continue; continue;
} }
if (function.name == "texStorage2D") {
function_impl_generator.append(R"~~~(
glTexStorage2D(target, levels, internalformat, width, height);
)~~~");
continue;
}
if (function.name == "texImage2D"sv && function.overload_index == 0) { if (function.name == "texImage2D"sv && function.overload_index == 0) {
function_impl_generator.append(R"~~~( function_impl_generator.append(R"~~~(
void const* pixels_ptr = nullptr; void const* pixels_ptr = nullptr;