LibGfx: Clean up #include directives

We actually include what we use where we use it.
This change aims to improve the speed of incremental builds.
This commit is contained in:
Pavel Shliak 2024-11-20 17:37:15 +04:00 committed by Alexander Kalenik
commit 8a07131229
Notes: github-actions[bot] 2024-11-20 20:14:27 +00:00
49 changed files with 13 additions and 92 deletions

View file

@ -10,7 +10,6 @@
#include <AK/LEB128.h>
#include <AK/MemoryStream.h>
#include <AK/Variant.h>
#include <LibCore/File.h>
#include <LibGfx/AntiAliasingPainter.h>
#include <LibGfx/DeprecatedPainter.h>
#include <LibGfx/ImageFormats/TinyVGLoader.h>