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LibGfx: Clean up #include directives
We actually include what we use where we use it. This change aims to improve the speed of incremental builds.
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8a07131229
Notes:
github-actions[bot]
2024-11-20 20:14:27 +00:00
Author: https://github.com/shlyakpavel
Commit: 8a07131229
Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/2457
49 changed files with 13 additions and 92 deletions
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@ -7,16 +7,12 @@
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#pragma once
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#include <AK/ByteString.h>
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#include <AK/CharacterTypes.h>
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#include <AK/Forward.h>
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#include <AK/Utf32View.h>
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#include <AK/Utf8View.h>
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#include <AK/Vector.h>
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#include <LibGfx/Font/Font.h>
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#include <LibGfx/FontCascadeList.h>
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#include <LibGfx/Forward.h>
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#include <LibGfx/Rect.h>
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#include <LibGfx/Point.h>
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namespace Gfx {
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