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LibWeb/WebGL2: Implement bindBufferBase
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2024-12-14 08:08:42 +00:00
Author: https://github.com/Lubrsi Commit: https://github.com/LadybirdBrowser/ladybird/commit/8b07af98014 Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/2905
1 changed files with 1 additions and 1 deletions
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@ -416,7 +416,7 @@ interface mixin WebGL2RenderingContextBase {
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[FIXME] undefined resumeTransformFeedback();
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// Uniform Buffer Objects and Transform Feedback Buffers
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[FIXME] undefined bindBufferBase(GLenum target, GLuint index, WebGLBuffer? buffer);
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undefined bindBufferBase(GLenum target, GLuint index, WebGLBuffer? buffer);
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[FIXME] undefined bindBufferRange(GLenum target, GLuint index, WebGLBuffer? buffer, GLintptr offset, GLsizeiptr size);
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[FIXME] any getIndexedParameter(GLenum target, GLuint index);
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[FIXME] sequence<GLuint>? getUniformIndices(WebGLProgram program, sequence<DOMString> uniformNames);
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