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LibWeb: Disallow creating a FileAPI::FileList with a vector of files
This factory forced callers to make a list of GC-allocated FileAPI::File objects. This isn't safe - this opens a window for these files to be garbage collected before the FileList object stores / visits the list. Instead, only allow creating an empty FileList and incrementally adding files to that list.
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8b4d28b5fd
Notes:
github-actions[bot]
2024-08-19 11:30:30 +00:00
Author: https://github.com/trflynn89
Commit: 8b4d28b5fd
Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/1111
3 changed files with 8 additions and 21 deletions
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@ -14,23 +14,11 @@ namespace Web::FileAPI {
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JS_DEFINE_ALLOCATOR(FileList);
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JS_DEFINE_ALLOCATOR(FileList);
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JS::NonnullGCPtr<FileList> FileList::create(JS::Realm& realm, Vector<JS::NonnullGCPtr<File>>&& files)
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{
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return realm.heap().allocate<FileList>(realm, realm, move(files));
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}
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JS::NonnullGCPtr<FileList> FileList::create(JS::Realm& realm)
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JS::NonnullGCPtr<FileList> FileList::create(JS::Realm& realm)
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{
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{
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return realm.heap().allocate<FileList>(realm, realm);
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return realm.heap().allocate<FileList>(realm, realm);
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}
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}
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FileList::FileList(JS::Realm& realm, Vector<JS::NonnullGCPtr<File>>&& files)
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: Bindings::PlatformObject(realm)
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, m_files(move(files))
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{
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m_legacy_platform_object_flags = LegacyPlatformObjectFlags { .supports_indexed_properties = 1 };
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}
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FileList::FileList(JS::Realm& realm)
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FileList::FileList(JS::Realm& realm)
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: Bindings::PlatformObject(realm)
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: Bindings::PlatformObject(realm)
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{
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{
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@ -22,9 +22,10 @@ class FileList
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JS_DECLARE_ALLOCATOR(FileList);
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JS_DECLARE_ALLOCATOR(FileList);
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public:
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public:
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[[nodiscard]] static JS::NonnullGCPtr<FileList> create(JS::Realm&, Vector<JS::NonnullGCPtr<File>>&&);
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[[nodiscard]] static JS::NonnullGCPtr<FileList> create(JS::Realm&);
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[[nodiscard]] static JS::NonnullGCPtr<FileList> create(JS::Realm&);
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void add_file(JS::NonnullGCPtr<File> file) { m_files.append(file); }
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virtual ~FileList() override;
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virtual ~FileList() override;
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// https://w3c.github.io/FileAPI/#dfn-length
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// https://w3c.github.io/FileAPI/#dfn-length
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@ -49,7 +50,6 @@ public:
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virtual WebIDL::ExceptionOr<void> deserialization_steps(ReadonlySpan<u32> const& serialized, size_t& position, HTML::DeserializationMemory&) override;
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virtual WebIDL::ExceptionOr<void> deserialization_steps(ReadonlySpan<u32> const& serialized, size_t& position, HTML::DeserializationMemory&) override;
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private:
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private:
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FileList(JS::Realm&, Vector<JS::NonnullGCPtr<File>>&&);
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explicit FileList(JS::Realm&);
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explicit FileList(JS::Realm&);
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virtual void initialize(JS::Realm&) override;
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virtual void initialize(JS::Realm&) override;
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@ -189,7 +189,7 @@ JS::GCPtr<FileAPI::FileList> HTMLInputElement::files()
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return nullptr;
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return nullptr;
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if (!m_selected_files)
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if (!m_selected_files)
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m_selected_files = FileAPI::FileList::create(realm(), {});
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m_selected_files = FileAPI::FileList::create(realm());
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return m_selected_files;
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return m_selected_files;
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}
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}
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@ -461,8 +461,7 @@ void HTMLInputElement::did_select_files(Span<SelectedFile> selected_files)
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return;
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return;
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}
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}
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Vector<JS::NonnullGCPtr<FileAPI::File>> files;
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auto files = FileAPI::FileList::create(realm());
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files.ensure_capacity(selected_files.size());
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for (auto& selected_file : selected_files) {
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for (auto& selected_file : selected_files) {
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auto contents = selected_file.take_contents();
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auto contents = selected_file.take_contents();
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@ -478,14 +477,14 @@ void HTMLInputElement::did_select_files(Span<SelectedFile> selected_files)
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options.type = mime_type.essence();
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options.type = mime_type.essence();
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auto file = MUST(FileAPI::File::create(realm(), { JS::make_handle(blob) }, file_name, move(options)));
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auto file = MUST(FileAPI::File::create(realm(), { JS::make_handle(blob) }, file_name, move(options)));
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files.unchecked_append(file);
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files->add_file(file);
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}
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}
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// https://html.spec.whatwg.org/multipage/input.html#update-the-file-selection
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// https://html.spec.whatwg.org/multipage/input.html#update-the-file-selection
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// 1. Queue an element task on the user interaction task source given element and the following steps:
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// 1. Queue an element task on the user interaction task source given element and the following steps:
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queue_an_element_task(HTML::Task::Source::UserInteraction, [this, files = move(files)]() mutable {
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queue_an_element_task(HTML::Task::Source::UserInteraction, [this, files]() mutable {
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// 1. Update element's selected files so that it represents the user's selection.
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// 1. Update element's selected files so that it represents the user's selection.
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m_selected_files = FileAPI::FileList::create(realm(), move(files));
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m_selected_files = files;
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update_file_input_shadow_tree();
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update_file_input_shadow_tree();
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// 2. Fire an event named input at the input element, with the bubbles and composed attributes initialized to true.
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// 2. Fire an event named input at the input element, with the bubbles and composed attributes initialized to true.
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@ -1424,7 +1423,7 @@ void HTMLInputElement::reset_algorithm()
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m_checked = has_attribute(AttributeNames::checked);
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m_checked = has_attribute(AttributeNames::checked);
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// empty the list of selected files,
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// empty the list of selected files,
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m_selected_files = FileAPI::FileList::create(realm(), {});
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m_selected_files = FileAPI::FileList::create(realm());
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// and then invoke the value sanitization algorithm, if the type attribute's current state defines one.
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// and then invoke the value sanitization algorithm, if the type attribute's current state defines one.
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m_value = value_sanitization_algorithm(m_value);
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m_value = value_sanitization_algorithm(m_value);
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