LibCore: Implement UDPServer on Windows

This commit is contained in:
ayeteadoe 2025-07-14 08:05:05 -07:00 committed by Andrew Kaster
commit 904f736b95
Notes: github-actions[bot] 2025-08-07 02:26:21 +00:00
3 changed files with 114 additions and 1 deletions

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@ -58,11 +58,11 @@ set(SOURCES
) )
if (WIN32) if (WIN32)
# FIXME: Support UDPServer on Windows
list(APPEND SOURCES list(APPEND SOURCES
SocketWindows.cpp SocketWindows.cpp
AnonymousBufferWindows.cpp AnonymousBufferWindows.cpp
EventLoopImplementationWindows.cpp EventLoopImplementationWindows.cpp
UDPServerWindows.cpp
TCPServerWindows.cpp) TCPServerWindows.cpp)
else() else()
list(APPEND SOURCES list(APPEND SOURCES

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@ -270,6 +270,22 @@ ErrorOr<int> accept(int sockfd, struct sockaddr* addr, socklen_t* addr_size)
return fd; return fd;
} }
ErrorOr<ssize_t> sendto(int sockfd, void const* source, size_t source_length, int flags, struct sockaddr const* destination, socklen_t destination_length)
{
auto sent = ::sendto(sockfd, static_cast<char const*>(source), source_length, flags, destination, destination_length);
if (sent == SOCKET_ERROR)
return Error::from_windows_error();
return sent;
}
ErrorOr<ssize_t> recvfrom(int sockfd, void* buffer, size_t buffer_length, int flags, struct sockaddr* address, socklen_t* address_length)
{
auto received = ::recvfrom(sockfd, static_cast<char*>(buffer), buffer_length, flags, address, address_length);
if (received == SOCKET_ERROR)
return Error::from_windows_error();
return received;
}
ErrorOr<void> getsockname(int sockfd, struct sockaddr* name, socklen_t* name_size) ErrorOr<void> getsockname(int sockfd, struct sockaddr* name, socklen_t* name_size)
{ {
if (::getsockname(sockfd, name, name_size) == SOCKET_ERROR) if (::getsockname(sockfd, name, name_size) == SOCKET_ERROR)

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@ -0,0 +1,97 @@
/*
* Copyright (c) 2025, ayeteadoe <ayeteadoe@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <AK/IPv4Address.h>
#include <AK/Types.h>
#include <LibCore/Notifier.h>
#include <LibCore/Socket.h>
#include <LibCore/System.h>
#include <LibCore/UDPServer.h>
#include <AK/Windows.h>
namespace Core {
UDPServer::UDPServer(EventReceiver* parent)
: EventReceiver(parent)
{
m_fd = MUST(Core::System::socket(AF_INET, SOCK_DGRAM, 0));
int option = 1;
MUST(Core::System::ioctl(m_fd, FIONBIO, option));
auto const ret = SetHandleInformation(to_handle(m_fd), HANDLE_FLAG_INHERIT, 0);
VERIFY(ret != 0);
}
UDPServer::~UDPServer()
{
MUST(Core::System::close(m_fd));
}
bool UDPServer::bind(IPv4Address const& address, u16 port)
{
if (m_bound)
return false;
auto socket_address = SocketAddress(address, port);
auto in = socket_address.to_sockaddr_in();
auto bind_result = Core::System::bind(m_fd, (sockaddr const*)&in, sizeof(in));
if (bind_result.is_error()) {
perror("UDPServer::bind");
return false;
}
m_bound = true;
m_notifier = Notifier::construct(m_fd, Notifier::Type::Read, this);
m_notifier->on_activation = [this] {
if (on_ready_to_receive)
on_ready_to_receive();
};
return true;
}
ErrorOr<ByteBuffer> UDPServer::receive(size_t size, sockaddr_in& in)
{
auto buf = TRY(ByteBuffer::create_uninitialized(size));
socklen_t in_len = sizeof(in);
auto bytes_received = TRY(Core::System::recvfrom(m_fd, buf.data(), size, 0, (sockaddr*)&in, &in_len));
buf.resize(bytes_received);
return buf;
}
ErrorOr<size_t> UDPServer::send(ReadonlyBytes buffer, sockaddr_in const& to)
{
socklen_t to_len = sizeof(to);
return TRY(Core::System::sendto(m_fd, buffer.data(), buffer.size(), 0, (sockaddr const*)&to, to_len));
}
Optional<IPv4Address> UDPServer::local_address() const
{
if (m_fd == -1)
return {};
sockaddr_in address;
socklen_t len = sizeof(address);
if (Core::System::getsockname(m_fd, (sockaddr*)&address, &len).is_error())
return {};
return IPv4Address(address.sin_addr.s_addr);
}
Optional<u16> UDPServer::local_port() const
{
if (m_fd == -1)
return {};
sockaddr_in address;
socklen_t len = sizeof(address);
if (Core::System::getsockname(m_fd, (sockaddr*)&address, &len).is_error())
return {};
return ntohs(address.sin_port);
}
}