LibGUI: Use SystemColor::Text in more places

This commit is contained in:
Andreas Kling 2019-12-24 01:29:18 +01:00
parent 79f7482ad3
commit 9171aef724
Notes: sideshowbarker 2024-07-19 10:43:41 +09:00
6 changed files with 9 additions and 7 deletions

View file

@ -209,8 +209,8 @@ void GScrollBar::paint_event(GPaintEvent& event)
StylePainter::paint_button(painter, increment_button_rect(), ButtonStyle::Normal, false, m_hovered_component == Component::IncrementButton);
if (length(orientation()) > default_button_size()) {
painter.draw_bitmap(decrement_button_rect().location().translated(3, 3), orientation() == Orientation::Vertical ? *s_up_arrow_bitmap : *s_left_arrow_bitmap, has_scrubber() ? Color::Black : Color::MidGray);
painter.draw_bitmap(increment_button_rect().location().translated(3, 3), orientation() == Orientation::Vertical ? *s_down_arrow_bitmap : *s_right_arrow_bitmap, has_scrubber() ? Color::Black : Color::MidGray);
painter.draw_bitmap(decrement_button_rect().location().translated(3, 3), orientation() == Orientation::Vertical ? *s_up_arrow_bitmap : *s_left_arrow_bitmap, has_scrubber() ? SystemColor::Text : SystemColor::DisabledText);
painter.draw_bitmap(increment_button_rect().location().translated(3, 3), orientation() == Orientation::Vertical ? *s_down_arrow_bitmap : *s_right_arrow_bitmap, has_scrubber() ? SystemColor::Text : SystemColor::DisabledText);
}
if (has_scrubber())