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Everywhere: Hoist the Libraries folder to the top-level
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93712b24bf
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github-actions[bot]
2024-11-10 11:51:52 +00:00
Author: https://github.com/trflynn89
Commit: 93712b24bf
Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/2256
Reviewed-by: https://github.com/sideshowbarker
4547 changed files with 104 additions and 113 deletions
199
Libraries/LibJS/Runtime/AsyncFunctionDriverWrapper.cpp
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199
Libraries/LibJS/Runtime/AsyncFunctionDriverWrapper.cpp
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/*
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* Copyright (c) 2021, Ali Mohammad Pur <mpfard@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <AK/TypeCasts.h>
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#include <LibJS/Runtime/AsyncFunctionDriverWrapper.h>
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#include <LibJS/Runtime/GlobalObject.h>
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#include <LibJS/Runtime/NativeFunction.h>
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#include <LibJS/Runtime/PromiseCapability.h>
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#include <LibJS/Runtime/PromiseConstructor.h>
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#include <LibJS/Runtime/VM.h>
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#include <LibJS/Runtime/ValueInlines.h>
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namespace JS {
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JS_DEFINE_ALLOCATOR(AsyncFunctionDriverWrapper);
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NonnullGCPtr<Promise> AsyncFunctionDriverWrapper::create(Realm& realm, GeneratorObject* generator_object)
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{
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auto top_level_promise = Promise::create(realm);
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// Note: This generates a handle to itself, which it clears upon completing its execution
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// The top_level_promise is also kept alive by this Wrapper
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auto wrapper = realm.heap().allocate<AsyncFunctionDriverWrapper>(realm, realm, *generator_object, *top_level_promise);
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// Prime the generator:
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// This runs until the first `await value;`
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wrapper->continue_async_execution(realm.vm(), js_undefined(), true, IsInitialExecution::Yes);
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return top_level_promise;
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}
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AsyncFunctionDriverWrapper::AsyncFunctionDriverWrapper(Realm& realm, NonnullGCPtr<GeneratorObject> generator_object, NonnullGCPtr<Promise> top_level_promise)
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: Promise(realm.intrinsics().promise_prototype())
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, m_generator_object(generator_object)
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, m_top_level_promise(top_level_promise)
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, m_self_handle(make_handle(*this))
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{
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}
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// 27.7.5.3 Await ( value ), https://tc39.es/ecma262/#await
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ThrowCompletionOr<void> AsyncFunctionDriverWrapper::await(JS::Value value)
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{
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auto& vm = this->vm();
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auto& realm = *vm.current_realm();
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// 1. Let asyncContext be the running execution context.
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if (!m_suspended_execution_context)
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m_suspended_execution_context = vm.running_execution_context().copy();
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// 2. Let promise be ? PromiseResolve(%Promise%, value).
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auto* promise_object = TRY(promise_resolve(vm, realm.intrinsics().promise_constructor(), value));
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// 3. Let fulfilledClosure be a new Abstract Closure with parameters (v) that captures asyncContext and performs the
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// following steps when called:
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auto fulfilled_closure = [this](VM& vm) -> ThrowCompletionOr<Value> {
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auto value = vm.argument(0);
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// a. Let prevContext be the running execution context.
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auto& prev_context = vm.running_execution_context();
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// FIXME: b. Suspend prevContext.
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// c. Push asyncContext onto the execution context stack; asyncContext is now the running execution context.
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TRY(vm.push_execution_context(*m_suspended_execution_context, {}));
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// d. Resume the suspended evaluation of asyncContext using NormalCompletion(v) as the result of the operation that
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// suspended it.
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continue_async_execution(vm, value, true);
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// e. Assert: When we reach this step, asyncContext has already been removed from the execution context stack and
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// prevContext is the currently running execution context.
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VERIFY(&vm.running_execution_context() == &prev_context);
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// f. Return undefined.
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return js_undefined();
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};
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// 4. Let onFulfilled be CreateBuiltinFunction(fulfilledClosure, 1, "", « »).
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auto on_fulfilled = NativeFunction::create(realm, move(fulfilled_closure), 1, "");
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// 5. Let rejectedClosure be a new Abstract Closure with parameters (reason) that captures asyncContext and performs the
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// following steps when called:
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auto rejected_closure = [this](VM& vm) -> ThrowCompletionOr<Value> {
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auto reason = vm.argument(0);
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// a. Let prevContext be the running execution context.
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auto& prev_context = vm.running_execution_context();
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// FIXME: b. Suspend prevContext.
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// c. Push asyncContext onto the execution context stack; asyncContext is now the running execution context.
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TRY(vm.push_execution_context(*m_suspended_execution_context, {}));
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// d. Resume the suspended evaluation of asyncContext using ThrowCompletion(reason) as the result of the operation that
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// suspended it.
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continue_async_execution(vm, reason, false);
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// e. Assert: When we reach this step, asyncContext has already been removed from the execution context stack and
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// prevContext is the currently running execution context.
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VERIFY(&vm.running_execution_context() == &prev_context);
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// f. Return undefined.
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return js_undefined();
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};
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// 6. Let onRejected be CreateBuiltinFunction(rejectedClosure, 1, "", « »).
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auto on_rejected = NativeFunction::create(realm, move(rejected_closure), 1, "");
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// 7. Perform PerformPromiseThen(promise, onFulfilled, onRejected).
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m_current_promise = verify_cast<Promise>(promise_object);
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m_current_promise->perform_then(on_fulfilled, on_rejected, {});
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// 8. Remove asyncContext from the execution context stack and restore the execution context that is at the top of the
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// execution context stack as the running execution context.
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// NOTE: This is done later on for us in continue_async_execution.
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// NOTE: None of these are necessary. 10-12 are handled by step d of the above lambdas.
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// 9. Let callerContext be the running execution context.
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// 10. Resume callerContext passing empty. If asyncContext is ever resumed again, let completion be the Completion Record with which it is resumed.
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// 11. Assert: If control reaches here, then asyncContext is the running execution context again.
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// 12. Return completion.
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return {};
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}
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void AsyncFunctionDriverWrapper::continue_async_execution(VM& vm, Value value, bool is_successful, IsInitialExecution is_initial_execution)
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{
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auto generator_result = is_successful
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? m_generator_object->resume(vm, value, {})
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: m_generator_object->resume_abrupt(vm, throw_completion(value), {});
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auto result = [&, this]() -> ThrowCompletionOr<void> {
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while (true) {
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if (generator_result.is_throw_completion())
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return generator_result.throw_completion();
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auto result = generator_result.release_value();
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VERIFY(result.is_object());
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auto promise_value = TRY(result.get(vm, vm.names.value));
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if (TRY(result.get(vm, vm.names.done)).to_boolean()) {
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// We should not execute anymore, so we are safe to allow ourselves to be GC'd.
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m_self_handle = {};
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// When returning a promise, we need to unwrap it.
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if (promise_value.is_object() && is<Promise>(promise_value.as_object())) {
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auto& returned_promise = static_cast<Promise&>(promise_value.as_object());
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if (returned_promise.state() == Promise::State::Fulfilled) {
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m_top_level_promise->fulfill(returned_promise.result());
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return {};
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}
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if (returned_promise.state() == Promise::State::Rejected)
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return throw_completion(returned_promise.result());
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// The promise is still pending but there's nothing more to do here.
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return {};
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}
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// We hit a `return value;`
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m_top_level_promise->fulfill(promise_value);
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return {};
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}
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// We hit `await Promise`
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auto await_result = this->await(promise_value);
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if (await_result.is_throw_completion()) {
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generator_result = m_generator_object->resume_abrupt(vm, await_result.release_error(), {});
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continue;
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}
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return {};
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}
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}();
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if (result.is_throw_completion()) {
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m_top_level_promise->reject(result.throw_completion().value().value_or(js_undefined()));
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// We should not execute anymore, so we are safe to allow our selfs to be GC'd
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m_self_handle = {};
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}
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// For the initial execution, the execution context will be popped for us later on by ECMAScriptFunctionObject.
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if (is_initial_execution == IsInitialExecution::No)
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vm.pop_execution_context();
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}
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void AsyncFunctionDriverWrapper::visit_edges(Cell::Visitor& visitor)
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{
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Base::visit_edges(visitor);
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visitor.visit(m_generator_object);
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visitor.visit(m_top_level_promise);
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if (m_current_promise)
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visitor.visit(m_current_promise);
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if (m_suspended_execution_context)
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m_suspended_execution_context->visit_edges(visitor);
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}
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}
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