Everywhere: Hoist the Libraries folder to the top-level

This commit is contained in:
Timothy Flynn 2024-11-09 12:25:08 -05:00 committed by Andreas Kling
commit 93712b24bf
Notes: github-actions[bot] 2024-11-10 11:51:52 +00:00
4547 changed files with 104 additions and 113 deletions

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/*
* Copyright (c) 2021, Ali Mohammad Pur <mpfard@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibJS/Bytecode/Interpreter.h>
#include <LibJS/Runtime/ECMAScriptFunctionObject.h>
#include <LibJS/Runtime/Object.h>
namespace JS {
class GeneratorObject : public Object {
JS_OBJECT(GeneratorObject, Object);
JS_DECLARE_ALLOCATOR(GeneratorObject);
public:
static ThrowCompletionOr<NonnullGCPtr<GeneratorObject>> create(Realm&, Value, ECMAScriptFunctionObject*, NonnullOwnPtr<ExecutionContext>);
virtual ~GeneratorObject() override = default;
void visit_edges(Cell::Visitor&) override;
ThrowCompletionOr<Value> resume(VM&, Value value, Optional<StringView> const& generator_brand);
ThrowCompletionOr<Value> resume_abrupt(VM&, JS::Completion abrupt_completion, Optional<StringView> const& generator_brand);
enum class GeneratorState {
SuspendedStart,
SuspendedYield,
Executing,
Completed,
};
GeneratorState generator_state() const { return m_generator_state; }
void set_generator_state(GeneratorState generator_state) { m_generator_state = generator_state; }
protected:
GeneratorObject(Realm&, Object& prototype, NonnullOwnPtr<ExecutionContext>, Optional<StringView> generator_brand = {});
ThrowCompletionOr<GeneratorState> validate(VM&, Optional<StringView> const& generator_brand);
virtual ThrowCompletionOr<Value> execute(VM&, JS::Completion const& completion);
private:
NonnullOwnPtr<ExecutionContext> m_execution_context;
GCPtr<ECMAScriptFunctionObject> m_generating_function;
Value m_previous_value;
GeneratorState m_generator_state { GeneratorState::SuspendedStart };
Optional<StringView> m_generator_brand;
};
}