Everywhere: Hoist the Libraries folder to the top-level

This commit is contained in:
Timothy Flynn 2024-11-09 12:25:08 -05:00 committed by Andreas Kling
commit 93712b24bf
Notes: github-actions[bot] 2024-11-10 11:51:52 +00:00
4547 changed files with 104 additions and 113 deletions

View file

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/*
* Copyright (c) 2024, Tim Flynn <trflynn89@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/ByteBuffer.h>
#include <AK/Optional.h>
#include <AK/StringView.h>
#include <LibJS/Forward.h>
#include <LibJS/Heap/GCPtr.h>
#include <LibJS/Runtime/Completion.h>
#include <LibJS/Runtime/Value.h>
namespace JS {
class Uint8ArrayConstructorHelpers {
public:
static void initialize(Realm&, Object& constructor);
private:
JS_DECLARE_NATIVE_FUNCTION(from_base64);
JS_DECLARE_NATIVE_FUNCTION(from_hex);
};
class Uint8ArrayPrototypeHelpers {
public:
static void initialize(Realm&, Object& prototype);
private:
JS_DECLARE_NATIVE_FUNCTION(to_base64);
JS_DECLARE_NATIVE_FUNCTION(to_hex);
JS_DECLARE_NATIVE_FUNCTION(set_from_base64);
JS_DECLARE_NATIVE_FUNCTION(set_from_hex);
};
enum class Alphabet {
Base64,
Base64URL,
};
enum class LastChunkHandling {
Loose,
Strict,
StopBeforePartial,
};
struct DecodeResult {
size_t read { 0 }; // [[Read]]
ByteBuffer bytes; // [[Bytes]]
Optional<Completion> error; // [[Error]]
};
ThrowCompletionOr<NonnullGCPtr<TypedArrayBase>> validate_uint8_array(VM&);
ThrowCompletionOr<ByteBuffer> get_uint8_array_bytes(VM&, TypedArrayBase const&);
void set_uint8_array_bytes(TypedArrayBase&, ReadonlyBytes);
DecodeResult from_base64(VM&, StringView string, Alphabet alphabet, LastChunkHandling last_chunk_handling, Optional<size_t> max_length = {});
DecodeResult from_hex(VM&, StringView string, Optional<size_t> max_length = {});
}