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Everywhere: Hoist the Libraries folder to the top-level
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parent
950e819ee7
commit
93712b24bf
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github-actions[bot]
2024-11-10 11:51:52 +00:00
Author: https://github.com/trflynn89
Commit: 93712b24bf
Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/2256
Reviewed-by: https://github.com/sideshowbarker
4547 changed files with 104 additions and 113 deletions
123
Libraries/LibWeb/HTML/Canvas/CanvasPathDrawingStyles.h
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123
Libraries/LibWeb/HTML/Canvas/CanvasPathDrawingStyles.h
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/*
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* Copyright (c) 2022, Sam Atkins <atkinssj@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibWeb/HTML/Canvas/CanvasState.h>
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namespace Web::HTML {
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// https://html.spec.whatwg.org/multipage/canvas.html#canvaspathdrawingstyles
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template<typename IncludingClass>
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class CanvasPathDrawingStyles {
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public:
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~CanvasPathDrawingStyles() = default;
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// https://html.spec.whatwg.org/multipage/canvas.html#dom-context-2d-linewidth
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void set_line_width(float line_width)
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{
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// On setting, zero, negative, infinite, and NaN values must be ignored, leaving the value unchanged;
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if (line_width <= 0 || !isfinite(line_width))
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return;
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// other values must change the current value to the new value.
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my_drawing_state().line_width = line_width;
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}
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float line_width() const
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{
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// On getting, it must return the current value.
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return my_drawing_state().line_width;
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}
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// https://html.spec.whatwg.org/multipage/canvas.html#dom-context-2d-linecap
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void set_line_cap(Bindings::CanvasLineCap line_cap)
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{
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// On setting, the current value must be changed to the new value.
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my_drawing_state().line_cap = line_cap;
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}
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Bindings::CanvasLineCap line_cap() const
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{
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// On getting, it must return the current value.
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return my_drawing_state().line_cap;
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}
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// https://html.spec.whatwg.org/multipage/canvas.html#dom-context-2d-linejoin
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void set_line_join(Bindings::CanvasLineJoin line_join)
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{
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// On setting, the current value must be changed to the new value.
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my_drawing_state().line_join = line_join;
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}
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Bindings::CanvasLineJoin line_join() const
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{
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// On getting, it must return the current value.
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return my_drawing_state().line_join;
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}
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// https://html.spec.whatwg.org/multipage/canvas.html#dom-context-2d-miterlimit
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void set_miter_limit(float miter_limit)
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{
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// On setting, zero, negative, infinite, and NaN values must be ignored, leaving the value unchanged;
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if (miter_limit <= 0 || !isfinite(miter_limit))
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return;
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// other values must change the current value to the new value.
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my_drawing_state().miter_limit = miter_limit;
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}
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float miter_limit() const
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{
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// On getting, it must return the current value.
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return my_drawing_state().miter_limit;
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}
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// https://html.spec.whatwg.org/multipage/canvas.html#dom-context-2d-setlinedash
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void set_line_dash(Vector<double> segments)
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{
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// The setLineDash(segments) method, when invoked, must run these steps:
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// 1. If any value in segments is not finite (e.g. an Infinity or a NaN value), or if any value is negative (less than zero), then return
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// (without throwing an exception; user agents could show a message on a developer console, though, as that would be helpful for debugging).
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for (auto const& segment : segments) {
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if (!isfinite(segment) || segment < 0)
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return;
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}
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// 2. If the number of elements in segments is odd, then let segments be the concatenation of two copies of segments.
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if (segments.size() % 2 == 1)
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segments.extend(segments);
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// 3. Let the object's dash list be segments.
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my_drawing_state().dash_list = segments;
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}
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// https://html.spec.whatwg.org/multipage/canvas.html#dom-context-2d-getlinedash
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Vector<double> get_line_dash()
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{
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// When the getLineDash() method is invoked, it must return a sequence whose values are the values of the object's dash list, in the same order.
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return my_drawing_state().dash_list;
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}
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// https://html.spec.whatwg.org/multipage/canvas.html#dom-context-2d-linedashoffset
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void set_line_dash_offset(float line_dash_offset)
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{
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// On setting, infinite and NaN values must be ignored, leaving the value unchanged;
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if (!isfinite(line_dash_offset))
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return;
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// other values must change the current value to the new value.
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my_drawing_state().line_dash_offset = line_dash_offset;
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}
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float line_dash_offset() const
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{
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// On getting, it must return the current value.
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return my_drawing_state().line_dash_offset;
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}
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protected:
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CanvasPathDrawingStyles() = default;
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private:
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CanvasState::DrawingState& my_drawing_state() { return reinterpret_cast<IncludingClass&>(*this).drawing_state(); }
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CanvasState::DrawingState const& my_drawing_state() const { return reinterpret_cast<IncludingClass const&>(*this).drawing_state(); }
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};
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}
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