Everywhere: Hoist the Libraries folder to the top-level

This commit is contained in:
Timothy Flynn 2024-11-09 12:25:08 -05:00 committed by Andreas Kling
parent 950e819ee7
commit 93712b24bf
Notes: github-actions[bot] 2024-11-10 11:51:52 +00:00
4547 changed files with 104 additions and 113 deletions

View file

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/*
* Copyright (c) 2020, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/Bindings/HTMLAudioElementPrototype.h>
#include <LibWeb/HTML/AudioTrack.h>
#include <LibWeb/HTML/AudioTrackList.h>
#include <LibWeb/HTML/HTMLAudioElement.h>
#include <LibWeb/HTML/Window.h>
#include <LibWeb/Layout/AudioBox.h>
namespace Web::HTML {
JS_DEFINE_ALLOCATOR(HTMLAudioElement);
HTMLAudioElement::HTMLAudioElement(DOM::Document& document, DOM::QualifiedName qualified_name)
: HTMLMediaElement(document, move(qualified_name))
{
}
HTMLAudioElement::~HTMLAudioElement() = default;
void HTMLAudioElement::initialize(JS::Realm& realm)
{
Base::initialize(realm);
WEB_SET_PROTOTYPE_FOR_INTERFACE(HTMLAudioElement);
}
JS::GCPtr<Layout::Node> HTMLAudioElement::create_layout_node(CSS::StyleProperties style)
{
return heap().allocate_without_realm<Layout::AudioBox>(document(), *this, move(style));
}
Layout::AudioBox* HTMLAudioElement::layout_node()
{
return static_cast<Layout::AudioBox*>(Node::layout_node());
}
Layout::AudioBox const* HTMLAudioElement::layout_node() const
{
return static_cast<Layout::AudioBox const*>(Node::layout_node());
}
void HTMLAudioElement::on_playing()
{
audio_tracks()->for_each_enabled_track([](auto& audio_track) {
audio_track.play({});
});
}
void HTMLAudioElement::on_paused()
{
audio_tracks()->for_each_enabled_track([](auto& audio_track) {
audio_track.pause({});
});
}
void HTMLAudioElement::on_seek(double position, MediaSeekMode seek_mode)
{
audio_tracks()->for_each_enabled_track([&](auto& audio_track) {
audio_track.seek(position, seek_mode);
});
}
void HTMLAudioElement::on_volume_change()
{
audio_tracks()->for_each_enabled_track([&](auto& audio_track) {
audio_track.update_volume();
});
}
}