Everywhere: Hoist the Libraries folder to the top-level

This commit is contained in:
Timothy Flynn 2024-11-09 12:25:08 -05:00 committed by Andreas Kling
commit 93712b24bf
Notes: github-actions[bot] 2024-11-10 11:51:52 +00:00
4547 changed files with 104 additions and 113 deletions

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/*
* Copyright (c) 2024, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibGfx/Bitmap.h>
#include <LibWeb/WebGL/Types.h>
namespace Web::WebGL {
class OpenGLContext {
public:
static OwnPtr<OpenGLContext> create(Gfx::PaintingSurface&);
virtual void present() = 0;
void clear_buffer_to_default_values();
virtual GLenum gl_get_error() = 0;
virtual void gl_get_doublev(GLenum, GLdouble*) = 0;
virtual void gl_get_integerv(GLenum, GLint*) = 0;
virtual void gl_clear(GLbitfield) = 0;
virtual void gl_clear_color(GLfloat, GLfloat, GLfloat, GLfloat) = 0;
virtual void gl_clear_depth(GLdouble) = 0;
virtual void gl_clear_stencil(GLint) = 0;
virtual void gl_active_texture(GLenum) = 0;
virtual void gl_viewport(GLint, GLint, GLsizei, GLsizei) = 0;
virtual void gl_line_width(GLfloat) = 0;
virtual void gl_polygon_offset(GLfloat, GLfloat) = 0;
virtual void gl_scissor(GLint, GLint, GLsizei, GLsizei) = 0;
virtual void gl_depth_mask(GLboolean) = 0;
virtual void gl_depth_func(GLenum) = 0;
virtual void gl_depth_range(GLdouble, GLdouble) = 0;
virtual void gl_cull_face(GLenum) = 0;
virtual void gl_color_mask(GLboolean, GLboolean, GLboolean, GLboolean) = 0;
virtual void gl_front_face(GLenum) = 0;
virtual void gl_finish() = 0;
virtual void gl_flush() = 0;
virtual void gl_stencil_op_separate(GLenum, GLenum, GLenum, GLenum) = 0;
virtual ~OpenGLContext() { }
};
}