Everywhere: Hoist the Libraries folder to the top-level

This commit is contained in:
Timothy Flynn 2024-11-09 12:25:08 -05:00 committed by Andreas Kling
commit 93712b24bf
Notes: github-actions[bot] 2024-11-10 11:51:52 +00:00
4547 changed files with 104 additions and 113 deletions

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/*
* Copyright (c) 2024, Jamie Mansfield <jmansfield@cadixdev.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/Bindings/Intrinsics.h>
#include <LibWeb/HTML/Window.h>
#include <LibWeb/WebVTT/VTTCue.h>
namespace Web::WebVTT {
JS_DEFINE_ALLOCATOR(VTTCue);
// https://w3c.github.io/webvtt/#dom-vttcue-vttcue
WebIDL::ExceptionOr<JS::NonnullGCPtr<VTTCue>> VTTCue::construct_impl(JS::Realm& realm, double start_time, double end_time, String const& text)
{
// 1. Create a new WebVTT cue. Let cue be that WebVTT cue.
auto cue = realm.heap().allocate<VTTCue>(realm, realm, nullptr);
// 2. Let cues text track cue start time be the value of the startTime argument.
cue->m_start_time = start_time;
// 3. If the value of the endTime argument is negative Infinity or a Not-a-Number (NaN) value, then throw a TypeError exception.
// Otherwise, let cues text track cue end time be the value of the endTime argument.
if (end_time == -AK::Infinity<double> || isnan(end_time))
return WebIDL::SimpleException { WebIDL::SimpleExceptionType::TypeError, "End time is negative infinity or NaN"_string };
cue->m_end_time = end_time;
// 4. Let cues cue text be the value of the text argument, and let the rules for extracting the chapter title be the WebVTT rules
// for extracting the chapter title.
cue->m_text = text;
// FIXME: let the rules for extracting the chapter title be the WebVTT rules for extracting the chapter title.
// 5. Let cues text track cue identifier be the empty string.
cue->m_identifier = ""_string;
// 6. Let cues text track cue pause-on-exit flag be false.
cue->m_pause_on_exit = false;
// 7. Let cues WebVTT cue region be null.
cue->m_region = nullptr;
// 8. Let cues WebVTT cue writing direction be horizontal.
cue->m_writing_direction = WritingDirection::Horizontal;
// 9. Let cues WebVTT cue snap-to-lines flag be true.
cue->m_snap_to_lines = true;
// FIXME: 10. Let cues WebVTT cue line be auto.
// 11. Let cues WebVTT cue line alignment be start alignment.
cue->m_line_alignment = Bindings::LineAlignSetting::Start;
// FIXME: 12. Let cues WebVTT cue position be auto.
// 13. Let cues WebVTT cue position alignment be auto.
cue->m_position_alignment = Bindings::PositionAlignSetting::Auto;
// 14. Let cues WebVTT cue size be 100.
cue->m_size = 100;
// 15. Let cues WebVTT cue text alignment be center alignment.
cue->m_text_alignment = Bindings::AlignSetting::Center;
// 16. Return the VTTCue object representing cue.
return cue;
}
VTTCue::VTTCue(JS::Realm& realm, JS::GCPtr<HTML::TextTrack> track)
: HTML::TextTrackCue(realm, track)
{
}
void VTTCue::initialize(JS::Realm& realm)
{
Base::initialize(realm);
WEB_SET_PROTOTYPE_FOR_INTERFACE(VTTCue);
}
void VTTCue::visit_edges(Visitor& visitor)
{
Base::visit_edges(visitor);
visitor.visit(m_region);
}
// https://w3c.github.io/webvtt/#dom-vttcue-vertical
Bindings::DirectionSetting VTTCue::vertical() const
{
switch (m_writing_direction) {
case WritingDirection::Horizontal:
return Bindings::DirectionSetting::Empty;
case WritingDirection::VerticalGrowingLeft:
return Bindings::DirectionSetting::Rl;
case WritingDirection::VerticalGrowingRight:
return Bindings::DirectionSetting::Lr;
}
VERIFY_NOT_REACHED();
}
// https://w3c.github.io/webvtt/#dom-vttcue-vertical
void VTTCue::set_vertical(Bindings::DirectionSetting vertical)
{
switch (vertical) {
case Bindings::DirectionSetting::Empty:
m_writing_direction = WritingDirection::Horizontal;
break;
case Bindings::DirectionSetting::Rl:
m_writing_direction = WritingDirection::VerticalGrowingLeft;
break;
case Bindings::DirectionSetting::Lr:
m_writing_direction = WritingDirection::VerticalGrowingRight;
break;
}
}
// https://w3c.github.io/webvtt/#cue-computed-position-alignment
Bindings::PositionAlignSetting VTTCue::computed_position_alignment()
{
// 1. If the WebVTT cue position alignment is not auto, then return the value of the WebVTT cue position alignment and abort these
// steps.
if (m_position_alignment != Bindings::PositionAlignSetting::Auto)
return m_position_alignment;
// 2. If the WebVTT cue text alignment is left, return line-left and abort these steps.
if (m_text_alignment == Bindings::AlignSetting::Left)
return Bindings::PositionAlignSetting::LineLeft;
// 3. If the WebVTT cue text alignment is right, return line-right and abort these steps.
if (m_text_alignment == Bindings::AlignSetting::Right)
return Bindings::PositionAlignSetting::LineRight;
// FIXME: 4. If the WebVTT cue text alignment is start, return line-left if the base direction of the cue text is left-to-right, line-right
// otherwise.
// FIXME: 5. If the WebVTT cue text alignment is end, return line-right if the base direction of the cue text is left-to-right, line-left
// otherwise.
// 6. Otherwise, return center.
return Bindings::PositionAlignSetting::Center;
}
}