Tests/LibMedia: Enable in Windows CI

This commit is contained in:
ayeteadoe 2025-08-04 01:59:24 -07:00 committed by Andrew Kaster
commit 94a3a7d9a1
Notes: github-actions[bot] 2025-08-23 22:06:05 +00:00
2 changed files with 3 additions and 6 deletions

View file

@ -17,6 +17,7 @@ add_subdirectory(LibXML)
if (ENABLE_GUI_TARGETS)
add_subdirectory(LibGfx)
add_subdirectory(LibMedia)
add_subdirectory(LibWeb)
add_subdirectory(LibWebView)
endif()
@ -28,10 +29,6 @@ endif()
add_subdirectory(LibDNS)
if (ENABLE_GUI_TARGETS)
add_subdirectory(LibMedia)
endif()
if (ENABLE_CLANG_PLUGINS AND CMAKE_CXX_COMPILER_ID MATCHES "Clang$")
add_subdirectory(ClangPlugins)
endif()

View file

@ -8,9 +8,9 @@
#include <AK/MemoryStream.h>
#include <AK/WeakPtr.h>
#include <LibCore/EventLoop.h>
#include <LibCore/System.h>
#include <LibMedia/Audio/PlaybackStream.h>
#include <LibTest/TestSuite.h>
#include <unistd.h>
#if defined(HAVE_PULSEAUDIO)
# include <LibMedia/Audio/PulseAudioWrappers.h>
@ -38,7 +38,7 @@ TEST_CASE(create_and_destroy_playback_stream)
return buffer.trim(writing_stream.offset());
});
EXPECT_EQ(!stream_result.is_error(), has_implementation);
usleep(10000);
MUST(Core::System::sleep_ms(100));
}
#if defined(HAVE_PULSEAUDIO)