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LibWeb: Support relative lengths in calc
color values
Gains us ~40 WPT tests.
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parent
62d138ebf7
commit
9ab7c5d08d
Notes:
github-actions[bot]
2025-07-04 12:20:09 +00:00
Author: https://github.com/Calme1709
Commit: 9ab7c5d08d
Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/5284
Reviewed-by: https://github.com/AtkinsSJ ✅
17 changed files with 169 additions and 74 deletions
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@ -14,6 +14,7 @@
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#include <LibWeb/HTML/Canvas/CanvasState.h>
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#include <LibWeb/HTML/CanvasGradient.h>
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#include <LibWeb/HTML/CanvasPattern.h>
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#include <LibWeb/Layout/Node.h>
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namespace Web::HTML {
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@ -31,13 +32,27 @@ public:
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// 1. If the given value is a string, then:
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[&](String const& string) {
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// 1. Let context be this's canvas attribute's value, if that is an element; otherwise null.
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HTMLCanvasElement* context = my_canvas_element().visit(
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[&](HTMLCanvasElement* canvas_element) -> HTMLCanvasElement* {
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return canvas_element;
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},
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[&](OffscreenCanvas*) -> HTMLCanvasElement* {
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return nullptr;
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});
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// 2. Let parsedValue be the result of parsing the given value with context if non-null.
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// FIXME: Parse a color value
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// https://drafts.csswg.org/css-color/#parse-a-css-color-value
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auto style_value = parse_css_value(CSS::Parser::ParsingParams(), string, CSS::PropertyID::Color);
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if (style_value && style_value->has_color()) {
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auto parsedValue = style_value->to_color(OptionalNone(), {});
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Optional<Layout::NodeWithStyle const&> layout_node;
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CSS::CalculationResolutionContext resolution_context {};
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if (context && context->layout_node()) {
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layout_node = *context->layout_node();
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resolution_context.length_resolution_context = CSS::Length::ResolutionContext::for_layout_node(*context->layout_node());
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}
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auto parsedValue = style_value->to_color(layout_node, resolution_context);
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// 4. Set this's fill style to parsedValue.
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my_drawing_state().fill_style = parsedValue;
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@ -70,13 +85,27 @@ public:
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// 1. If the given value is a string, then:
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[&](String const& string) {
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// 1. Let context be this's canvas attribute's value, if that is an element; otherwise null.
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HTMLCanvasElement* context = my_canvas_element().visit(
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[&](HTMLCanvasElement* canvas_element) -> HTMLCanvasElement* {
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return canvas_element;
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},
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[&](OffscreenCanvas*) -> HTMLCanvasElement* {
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return nullptr;
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});
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// 2. Let parsedValue be the result of parsing the given value with context if non-null.
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// FIXME: Parse a color value
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// https://drafts.csswg.org/css-color/#parse-a-css-color-value
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auto style_value = parse_css_value(CSS::Parser::ParsingParams(), string, CSS::PropertyID::Color);
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if (style_value && style_value->has_color()) {
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auto parsedValue = style_value->to_color(OptionalNone(), {});
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Optional<Layout::NodeWithStyle const&> layout_node;
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CSS::CalculationResolutionContext resolution_context {};
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if (context && context->layout_node()) {
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layout_node = *context->layout_node();
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resolution_context.length_resolution_context = CSS::Length::ResolutionContext::for_layout_node(*context->layout_node());
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}
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auto parsedValue = style_value->to_color(layout_node, resolution_context);
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// 4. Set this's stroke style to parsedValue.
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my_drawing_state().stroke_style = parsedValue;
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@ -129,6 +158,7 @@ protected:
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CanvasFillStrokeStyles() = default;
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private:
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Variant<HTMLCanvasElement*, OffscreenCanvas*> my_canvas_element() { return &reinterpret_cast<IncludingClass&>(*this).canvas_element(); }
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CanvasState::DrawingState& my_drawing_state() { return reinterpret_cast<IncludingClass&>(*this).drawing_state(); }
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CanvasState::DrawingState const& my_drawing_state() const { return reinterpret_cast<IncludingClass const&>(*this).drawing_state(); }
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};
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