LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T>

The main motivation behind this is to remove JS specifics of the Realm
from the implementation of the Heap.

As a side effect of this change, this is a bit nicer to read than the
previous approach, and in my opinion, also makes it a little more clear
that this method is specific to a JavaScript Realm.
This commit is contained in:
Shannon Booth 2024-11-14 05:50:17 +13:00 committed by Tim Flynn
commit 9b79a686eb
Notes: github-actions[bot] 2024-11-13 21:52:48 +00:00
326 changed files with 697 additions and 714 deletions

View file

@ -32,8 +32,8 @@ void $262Object::initialize(Realm& realm)
{
Base::initialize(realm);
m_agent = vm().heap().allocate<AgentObject>(realm, realm);
m_is_htmldda = vm().heap().allocate<IsHTMLDDA>(realm, realm);
m_agent = realm.create<AgentObject>(realm);
m_is_htmldda = realm.create<IsHTMLDDA>(realm);
u8 attr = Attribute::Writable | Attribute::Configurable;
define_native_function(realm, "clearKeptObjects", clear_kept_objects, 0, attr);