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LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T>
The main motivation behind this is to remove JS specifics of the Realm from the implementation of the Heap. As a side effect of this change, this is a bit nicer to read than the previous approach, and in my opinion, also makes it a little more clear that this method is specific to a JavaScript Realm.
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github-actions[bot]
2024-11-13 21:52:48 +00:00
Author: https://github.com/shannonbooth
Commit: 9b79a686eb
Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/2322
Reviewed-by: https://github.com/gmta
326 changed files with 697 additions and 714 deletions
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@ -35,7 +35,7 @@ ThrowCompletionOr<NonnullGCPtr<Array>> Array::create(Realm& realm, u64 length, O
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// 3. Let A be MakeBasicObject(« [[Prototype]], [[Extensible]] »).
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// 4. Set A.[[Prototype]] to proto.
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// 5. Set A.[[DefineOwnProperty]] as specified in 10.4.2.1.
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auto array = realm.heap().allocate<Array>(realm, *prototype);
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auto array = realm.create<Array>(*prototype);
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// 6. Perform ! OrdinaryDefineOwnProperty(A, "length", PropertyDescriptor { [[Value]]: 𝔽(length), [[Writable]]: true, [[Enumerable]]: false, [[Configurable]]: false }).
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MUST(array->internal_define_own_property(vm.names.length, { .value = Value(length), .writable = true, .enumerable = false, .configurable = false }));
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