LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T>

The main motivation behind this is to remove JS specifics of the Realm
from the implementation of the Heap.

As a side effect of this change, this is a bit nicer to read than the
previous approach, and in my opinion, also makes it a little more clear
that this method is specific to a JavaScript Realm.
This commit is contained in:
Shannon Booth 2024-11-14 05:50:17 +13:00 committed by Tim Flynn
parent 2a5dbedad4
commit 9b79a686eb
Notes: github-actions[bot] 2024-11-13 21:52:48 +00:00
326 changed files with 697 additions and 714 deletions

View file

@ -35,7 +35,7 @@ ThrowCompletionOr<NonnullGCPtr<Array>> Array::create(Realm& realm, u64 length, O
// 3. Let A be MakeBasicObject(« [[Prototype]], [[Extensible]] »).
// 4. Set A.[[Prototype]] to proto.
// 5. Set A.[[DefineOwnProperty]] as specified in 10.4.2.1.
auto array = realm.heap().allocate<Array>(realm, *prototype);
auto array = realm.create<Array>(*prototype);
// 6. Perform ! OrdinaryDefineOwnProperty(A, "length", PropertyDescriptor { [[Value]]: 𝔽(length), [[Writable]]: true, [[Enumerable]]: false, [[Configurable]]: false }).
MUST(array->internal_define_own_property(vm.names.length, { .value = Value(length), .writable = true, .enumerable = false, .configurable = false }));