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LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T>
The main motivation behind this is to remove JS specifics of the Realm from the implementation of the Heap. As a side effect of this change, this is a bit nicer to read than the previous approach, and in my opinion, also makes it a little more clear that this method is specific to a JavaScript Realm.
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github-actions[bot]
2024-11-13 21:52:48 +00:00
Author: https://github.com/shannonbooth
Commit: 9b79a686eb
Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/2322
Reviewed-by: https://github.com/gmta
326 changed files with 697 additions and 714 deletions
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@ -21,7 +21,7 @@ NonnullGCPtr<Promise> AsyncFunctionDriverWrapper::create(Realm& realm, Generator
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{
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auto top_level_promise = Promise::create(realm);
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// Note: The top_level_promise is also kept alive by this Wrapper
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auto wrapper = realm.heap().allocate<AsyncFunctionDriverWrapper>(realm, realm, *generator_object, *top_level_promise);
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auto wrapper = realm.create<AsyncFunctionDriverWrapper>(realm, *generator_object, *top_level_promise);
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// Prime the generator:
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// This runs until the first `await value;`
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wrapper->continue_async_execution(realm.vm(), js_undefined(), true, IsInitialExecution::Yes);
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