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LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T>
The main motivation behind this is to remove JS specifics of the Realm from the implementation of the Heap. As a side effect of this change, this is a bit nicer to read than the previous approach, and in my opinion, also makes it a little more clear that this method is specific to a JavaScript Realm.
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Notes:
github-actions[bot]
2024-11-13 21:52:48 +00:00
Author: https://github.com/shannonbooth
Commit: 9b79a686eb
Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/2322
Reviewed-by: https://github.com/gmta
326 changed files with 697 additions and 714 deletions
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@ -62,7 +62,7 @@ void PromiseResolvingElementFunction::visit_edges(Cell::Visitor& visitor)
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NonnullGCPtr<PromiseAllResolveElementFunction> PromiseAllResolveElementFunction::create(Realm& realm, size_t index, PromiseValueList& values, NonnullGCPtr<PromiseCapability const> capability, RemainingElements& remaining_elements)
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{
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return realm.heap().allocate<PromiseAllResolveElementFunction>(realm, index, values, capability, remaining_elements, realm.intrinsics().function_prototype());
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return realm.create<PromiseAllResolveElementFunction>(index, values, capability, remaining_elements, realm.intrinsics().function_prototype());
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}
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PromiseAllResolveElementFunction::PromiseAllResolveElementFunction(size_t index, PromiseValueList& values, NonnullGCPtr<PromiseCapability const> capability, RemainingElements& remaining_elements, Object& prototype)
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@ -94,7 +94,7 @@ ThrowCompletionOr<Value> PromiseAllResolveElementFunction::resolve_element()
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NonnullGCPtr<PromiseAllSettledResolveElementFunction> PromiseAllSettledResolveElementFunction::create(Realm& realm, size_t index, PromiseValueList& values, NonnullGCPtr<PromiseCapability const> capability, RemainingElements& remaining_elements)
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{
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return realm.heap().allocate<PromiseAllSettledResolveElementFunction>(realm, index, values, capability, remaining_elements, realm.intrinsics().function_prototype());
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return realm.create<PromiseAllSettledResolveElementFunction>(index, values, capability, remaining_elements, realm.intrinsics().function_prototype());
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}
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PromiseAllSettledResolveElementFunction::PromiseAllSettledResolveElementFunction(size_t index, PromiseValueList& values, NonnullGCPtr<PromiseCapability const> capability, RemainingElements& remaining_elements, Object& prototype)
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@ -135,7 +135,7 @@ ThrowCompletionOr<Value> PromiseAllSettledResolveElementFunction::resolve_elemen
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NonnullGCPtr<PromiseAllSettledRejectElementFunction> PromiseAllSettledRejectElementFunction::create(Realm& realm, size_t index, PromiseValueList& values, NonnullGCPtr<PromiseCapability const> capability, RemainingElements& remaining_elements)
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{
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return realm.heap().allocate<PromiseAllSettledRejectElementFunction>(realm, index, values, capability, remaining_elements, realm.intrinsics().function_prototype());
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return realm.create<PromiseAllSettledRejectElementFunction>(index, values, capability, remaining_elements, realm.intrinsics().function_prototype());
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}
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PromiseAllSettledRejectElementFunction::PromiseAllSettledRejectElementFunction(size_t index, PromiseValueList& values, NonnullGCPtr<PromiseCapability const> capability, RemainingElements& remaining_elements, Object& prototype)
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@ -176,7 +176,7 @@ ThrowCompletionOr<Value> PromiseAllSettledRejectElementFunction::resolve_element
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NonnullGCPtr<PromiseAnyRejectElementFunction> PromiseAnyRejectElementFunction::create(Realm& realm, size_t index, PromiseValueList& errors, NonnullGCPtr<PromiseCapability const> capability, RemainingElements& remaining_elements)
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{
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return realm.heap().allocate<PromiseAnyRejectElementFunction>(realm, index, errors, capability, remaining_elements, realm.intrinsics().function_prototype());
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return realm.create<PromiseAnyRejectElementFunction>(index, errors, capability, remaining_elements, realm.intrinsics().function_prototype());
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}
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PromiseAnyRejectElementFunction::PromiseAnyRejectElementFunction(size_t index, PromiseValueList& errors, NonnullGCPtr<PromiseCapability const> capability, RemainingElements& remaining_elements, Object& prototype)
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