LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T>

The main motivation behind this is to remove JS specifics of the Realm
from the implementation of the Heap.

As a side effect of this change, this is a bit nicer to read than the
previous approach, and in my opinion, also makes it a little more clear
that this method is specific to a JavaScript Realm.
This commit is contained in:
Shannon Booth 2024-11-14 05:50:17 +13:00 committed by Tim Flynn
parent 2a5dbedad4
commit 9b79a686eb
Notes: github-actions[bot] 2024-11-13 21:52:48 +00:00
326 changed files with 697 additions and 714 deletions

View file

@ -62,7 +62,7 @@ void PromiseResolvingElementFunction::visit_edges(Cell::Visitor& visitor)
NonnullGCPtr<PromiseAllResolveElementFunction> PromiseAllResolveElementFunction::create(Realm& realm, size_t index, PromiseValueList& values, NonnullGCPtr<PromiseCapability const> capability, RemainingElements& remaining_elements)
{
return realm.heap().allocate<PromiseAllResolveElementFunction>(realm, index, values, capability, remaining_elements, realm.intrinsics().function_prototype());
return realm.create<PromiseAllResolveElementFunction>(index, values, capability, remaining_elements, realm.intrinsics().function_prototype());
}
PromiseAllResolveElementFunction::PromiseAllResolveElementFunction(size_t index, PromiseValueList& values, NonnullGCPtr<PromiseCapability const> capability, RemainingElements& remaining_elements, Object& prototype)
@ -94,7 +94,7 @@ ThrowCompletionOr<Value> PromiseAllResolveElementFunction::resolve_element()
NonnullGCPtr<PromiseAllSettledResolveElementFunction> PromiseAllSettledResolveElementFunction::create(Realm& realm, size_t index, PromiseValueList& values, NonnullGCPtr<PromiseCapability const> capability, RemainingElements& remaining_elements)
{
return realm.heap().allocate<PromiseAllSettledResolveElementFunction>(realm, index, values, capability, remaining_elements, realm.intrinsics().function_prototype());
return realm.create<PromiseAllSettledResolveElementFunction>(index, values, capability, remaining_elements, realm.intrinsics().function_prototype());
}
PromiseAllSettledResolveElementFunction::PromiseAllSettledResolveElementFunction(size_t index, PromiseValueList& values, NonnullGCPtr<PromiseCapability const> capability, RemainingElements& remaining_elements, Object& prototype)
@ -135,7 +135,7 @@ ThrowCompletionOr<Value> PromiseAllSettledResolveElementFunction::resolve_elemen
NonnullGCPtr<PromiseAllSettledRejectElementFunction> PromiseAllSettledRejectElementFunction::create(Realm& realm, size_t index, PromiseValueList& values, NonnullGCPtr<PromiseCapability const> capability, RemainingElements& remaining_elements)
{
return realm.heap().allocate<PromiseAllSettledRejectElementFunction>(realm, index, values, capability, remaining_elements, realm.intrinsics().function_prototype());
return realm.create<PromiseAllSettledRejectElementFunction>(index, values, capability, remaining_elements, realm.intrinsics().function_prototype());
}
PromiseAllSettledRejectElementFunction::PromiseAllSettledRejectElementFunction(size_t index, PromiseValueList& values, NonnullGCPtr<PromiseCapability const> capability, RemainingElements& remaining_elements, Object& prototype)
@ -176,7 +176,7 @@ ThrowCompletionOr<Value> PromiseAllSettledRejectElementFunction::resolve_element
NonnullGCPtr<PromiseAnyRejectElementFunction> PromiseAnyRejectElementFunction::create(Realm& realm, size_t index, PromiseValueList& errors, NonnullGCPtr<PromiseCapability const> capability, RemainingElements& remaining_elements)
{
return realm.heap().allocate<PromiseAnyRejectElementFunction>(realm, index, errors, capability, remaining_elements, realm.intrinsics().function_prototype());
return realm.create<PromiseAnyRejectElementFunction>(index, errors, capability, remaining_elements, realm.intrinsics().function_prototype());
}
PromiseAnyRejectElementFunction::PromiseAnyRejectElementFunction(size_t index, PromiseValueList& errors, NonnullGCPtr<PromiseCapability const> capability, RemainingElements& remaining_elements, Object& prototype)