LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T>

The main motivation behind this is to remove JS specifics of the Realm
from the implementation of the Heap.

As a side effect of this change, this is a bit nicer to read than the
previous approach, and in my opinion, also makes it a little more clear
that this method is specific to a JavaScript Realm.
This commit is contained in:
Shannon Booth 2024-11-14 05:50:17 +13:00 committed by Tim Flynn
commit 9b79a686eb
Notes: github-actions[bot] 2024-11-13 21:52:48 +00:00
326 changed files with 697 additions and 714 deletions

View file

@ -24,7 +24,7 @@ JS::NonnullGCPtr<CSSTransition> CSSTransition::start_a_transition(DOM::Element&
NonnullRefPtr<CSSStyleValue const> reversing_adjusted_start_value, double reversing_shortening_factor)
{
auto& realm = element.realm();
return realm.heap().allocate<CSSTransition>(realm, realm, element, property_id, transition_generation, start_time, end_time, start_value, end_value, reversing_adjusted_start_value, reversing_shortening_factor);
return realm.create<CSSTransition>(realm, element, property_id, transition_generation, start_time, end_time, start_value, end_value, reversing_adjusted_start_value, reversing_shortening_factor);
}
Animations::AnimationClass CSSTransition::animation_class() const