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LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T>
The main motivation behind this is to remove JS specifics of the Realm from the implementation of the Heap. As a side effect of this change, this is a bit nicer to read than the previous approach, and in my opinion, also makes it a little more clear that this method is specific to a JavaScript Realm.
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github-actions[bot]
2024-11-13 21:52:48 +00:00
Author: https://github.com/shannonbooth
Commit: 9b79a686eb
Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/2322
Reviewed-by: https://github.com/gmta
326 changed files with 697 additions and 714 deletions
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@ -20,17 +20,17 @@ JS_DEFINE_ALLOCATOR(Attr);
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JS::NonnullGCPtr<Attr> Attr::create(Document& document, FlyString local_name, String value, Element* owner_element)
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{
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return document.heap().allocate<Attr>(document.realm(), document, QualifiedName(move(local_name), Optional<FlyString> {}, Optional<FlyString> {}), move(value), owner_element);
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return document.realm().create<Attr>(document, QualifiedName(move(local_name), Optional<FlyString> {}, Optional<FlyString> {}), move(value), owner_element);
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}
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JS::NonnullGCPtr<Attr> Attr::create(Document& document, QualifiedName qualified_name, String value, Element* owner_element)
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{
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return document.heap().allocate<Attr>(document.realm(), document, move(qualified_name), move(value), owner_element);
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return document.realm().create<Attr>(document, move(qualified_name), move(value), owner_element);
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}
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JS::NonnullGCPtr<Attr> Attr::clone(Document& document)
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{
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return *heap().allocate<Attr>(realm(), document, m_qualified_name, m_value, nullptr);
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return realm().create<Attr>(document, m_qualified_name, m_value, nullptr);
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}
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Attr::Attr(Document& document, QualifiedName qualified_name, String value, Element* owner_element)
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