LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T>

The main motivation behind this is to remove JS specifics of the Realm
from the implementation of the Heap.

As a side effect of this change, this is a bit nicer to read than the
previous approach, and in my opinion, also makes it a little more clear
that this method is specific to a JavaScript Realm.
This commit is contained in:
Shannon Booth 2024-11-14 05:50:17 +13:00 committed by Tim Flynn
parent 2a5dbedad4
commit 9b79a686eb
Notes: github-actions[bot] 2024-11-13 21:52:48 +00:00
326 changed files with 697 additions and 714 deletions

View file

@ -24,7 +24,7 @@ JS_DEFINE_ALLOCATOR(DOMImplementation);
JS::NonnullGCPtr<DOMImplementation> DOMImplementation::create(Document& document)
{
auto& realm = document.realm();
return realm.heap().allocate<DOMImplementation>(realm, document);
return realm.create<DOMImplementation>(document);
}
DOMImplementation::DOMImplementation(Document& document)
@ -102,7 +102,7 @@ JS::NonnullGCPtr<Document> DOMImplementation::create_html_document(Optional<Stri
html_document->set_ready_for_post_load_tasks(true);
// 3. Append a new doctype, with "html" as its name and with its node document set to doc, to doc.
auto doctype = heap().allocate<DocumentType>(realm(), html_document);
auto doctype = realm().create<DocumentType>(html_document);
doctype->set_name("html"_string);
MUST(html_document->append_child(*doctype));
@ -121,7 +121,7 @@ JS::NonnullGCPtr<Document> DOMImplementation::create_html_document(Optional<Stri
MUST(head_element->append_child(title_element));
// 2. Append a new Text node, with its data set to title (which could be the empty string) and its node document set to doc, to the title element created earlier.
auto text_node = heap().allocate<Text>(realm(), html_document, title.value());
auto text_node = realm().create<Text>(html_document, title.value());
MUST(title_element->append_child(*text_node));
}