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LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T>
The main motivation behind this is to remove JS specifics of the Realm from the implementation of the Heap. As a side effect of this change, this is a bit nicer to read than the previous approach, and in my opinion, also makes it a little more clear that this method is specific to a JavaScript Realm.
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Notes:
github-actions[bot]
2024-11-13 21:52:48 +00:00
Author: https://github.com/shannonbooth
Commit: 9b79a686eb
Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/2322
Reviewed-by: https://github.com/gmta
326 changed files with 697 additions and 714 deletions
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@ -16,7 +16,7 @@ JS_DEFINE_ALLOCATOR(EditingHostManager);
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JS::NonnullGCPtr<EditingHostManager> EditingHostManager::create(JS::Realm& realm, JS::NonnullGCPtr<Document> document)
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{
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return realm.heap().allocate<EditingHostManager>(realm, document);
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return realm.create<EditingHostManager>(document);
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}
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EditingHostManager::EditingHostManager(JS::NonnullGCPtr<Document> document)
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@ -47,7 +47,7 @@ void EditingHostManager::handle_insert(String const& data)
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if (!is<DOM::Text>(*node)) {
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auto& realm = node->realm();
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auto text = realm.heap().allocate<DOM::Text>(realm, node->document(), data);
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auto text = realm.create<DOM::Text>(node->document(), data);
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MUST(node->append_child(*text));
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MUST(selection->collapse(*text, 1));
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return;
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