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LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T>
The main motivation behind this is to remove JS specifics of the Realm from the implementation of the Heap. As a side effect of this change, this is a bit nicer to read than the previous approach, and in my opinion, also makes it a little more clear that this method is specific to a JavaScript Realm.
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github-actions[bot]
2024-11-13 21:52:48 +00:00
Author: https://github.com/shannonbooth
Commit: 9b79a686eb
Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/2322
Reviewed-by: https://github.com/gmta
326 changed files with 697 additions and 714 deletions
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@ -38,7 +38,7 @@ File::~File() = default;
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JS::NonnullGCPtr<File> File::create(JS::Realm& realm)
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{
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return realm.heap().allocate<File>(realm, realm);
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return realm.create<File>(realm);
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}
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// https://w3c.github.io/FileAPI/#ref-for-dom-file-file
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@ -79,7 +79,7 @@ WebIDL::ExceptionOr<JS::NonnullGCPtr<File>> File::create(JS::Realm& realm, Vecto
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// 4. F.name is set to n.
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// 5. F.type is set to t.
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// 6. F.lastModified is set to d.
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return realm.heap().allocate<File>(realm, realm, move(bytes), move(name), move(type), last_modified);
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return realm.create<File>(realm, move(bytes), move(name), move(type), last_modified);
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}
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WebIDL::ExceptionOr<JS::NonnullGCPtr<File>> File::construct_impl(JS::Realm& realm, Vector<BlobPart> const& file_bits, String const& file_name, Optional<FilePropertyBag> const& options)
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