LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T>

The main motivation behind this is to remove JS specifics of the Realm
from the implementation of the Heap.

As a side effect of this change, this is a bit nicer to read than the
previous approach, and in my opinion, also makes it a little more clear
that this method is specific to a JavaScript Realm.
This commit is contained in:
Shannon Booth 2024-11-14 05:50:17 +13:00 committed by Tim Flynn
commit 9b79a686eb
Notes: github-actions[bot] 2024-11-13 21:52:48 +00:00
326 changed files with 697 additions and 714 deletions

View file

@ -20,7 +20,7 @@ JS::NonnullGCPtr<DOMRectList> DOMRectList::create(JS::Realm& realm, Vector<JS::H
Vector<JS::NonnullGCPtr<DOMRect>> rects;
for (auto& rect : rect_handles)
rects.append(*rect);
return realm.heap().allocate<DOMRectList>(realm, realm, move(rects));
return realm.create<DOMRectList>(realm, move(rects));
}
DOMRectList::DOMRectList(JS::Realm& realm, Vector<JS::NonnullGCPtr<DOMRect>> rects)