LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T>

The main motivation behind this is to remove JS specifics of the Realm
from the implementation of the Heap.

As a side effect of this change, this is a bit nicer to read than the
previous approach, and in my opinion, also makes it a little more clear
that this method is specific to a JavaScript Realm.
This commit is contained in:
Shannon Booth 2024-11-14 05:50:17 +13:00 committed by Tim Flynn
parent 2a5dbedad4
commit 9b79a686eb
Notes: github-actions[bot] 2024-11-13 21:52:48 +00:00
326 changed files with 697 additions and 714 deletions

View file

@ -91,12 +91,11 @@ void HTMLInputElement::visit_edges(Cell::Visitor& visitor)
// https://html.spec.whatwg.org/multipage/form-control-infrastructure.html#dom-cva-validity
JS::NonnullGCPtr<ValidityState const> HTMLInputElement::validity() const
{
auto& vm = this->vm();
auto& realm = this->realm();
dbgln("FIXME: Implement validity attribute getter");
return vm.heap().allocate<ValidityState>(realm, realm);
return realm.create<ValidityState>(realm);
}
JS::GCPtr<Layout::Node> HTMLInputElement::create_layout_node(CSS::StyleProperties style)
@ -815,18 +814,18 @@ void HTMLInputElement::update_shadow_tree()
void HTMLInputElement::create_button_input_shadow_tree()
{
auto shadow_root = heap().allocate<DOM::ShadowRoot>(realm(), document(), *this, Bindings::ShadowRootMode::Closed);
auto shadow_root = realm().create<DOM::ShadowRoot>(document(), *this, Bindings::ShadowRootMode::Closed);
set_shadow_root(shadow_root);
auto text_container = MUST(DOM::create_element(document(), HTML::TagNames::span, Namespace::HTML));
MUST(text_container->set_attribute(HTML::AttributeNames::style, "display: inline-block; pointer-events: none;"_string));
m_text_node = heap().allocate<DOM::Text>(realm(), document(), value());
m_text_node = realm().create<DOM::Text>(document(), value());
MUST(text_container->append_child(*m_text_node));
MUST(shadow_root->append_child(*text_container));
}
void HTMLInputElement::create_text_input_shadow_tree()
{
auto shadow_root = heap().allocate<DOM::ShadowRoot>(realm(), document(), *this, Bindings::ShadowRootMode::Closed);
auto shadow_root = realm().create<DOM::ShadowRoot>(document(), *this, Bindings::ShadowRootMode::Closed);
set_shadow_root(shadow_root);
auto initial_value = m_value;
@ -853,7 +852,7 @@ void HTMLInputElement::create_text_input_shadow_tree()
)~~~"_string));
MUST(element->append_child(*m_placeholder_element));
m_placeholder_text_node = heap().allocate<DOM::Text>(realm(), document(), String {});
m_placeholder_text_node = realm().create<DOM::Text>(document(), String {});
m_placeholder_text_node->set_data(placeholder());
MUST(m_placeholder_element->append_child(*m_placeholder_text_node));
@ -868,7 +867,7 @@ void HTMLInputElement::create_text_input_shadow_tree()
)~~~"_string));
MUST(element->append_child(*m_inner_text_element));
m_text_node = heap().allocate<DOM::Text>(realm(), document(), move(initial_value));
m_text_node = realm().create<DOM::Text>(document(), move(initial_value));
if (type_state() == TypeAttributeState::FileUpload) {
// NOTE: file upload state is mutable, but we don't allow the text node to be modifed
m_text_node->set_always_editable(false);
@ -942,7 +941,7 @@ void HTMLInputElement::create_text_input_shadow_tree()
void HTMLInputElement::create_color_input_shadow_tree()
{
auto shadow_root = heap().allocate<DOM::ShadowRoot>(realm(), document(), *this, Bindings::ShadowRootMode::Closed);
auto shadow_root = realm().create<DOM::ShadowRoot>(document(), *this, Bindings::ShadowRootMode::Closed);
auto color = value_sanitization_algorithm(m_value);
@ -981,7 +980,7 @@ void HTMLInputElement::create_file_input_shadow_tree()
{
auto& realm = this->realm();
auto shadow_root = heap().allocate<DOM::ShadowRoot>(realm, document(), *this, Bindings::ShadowRootMode::Closed);
auto shadow_root = realm.create<DOM::ShadowRoot>(document(), *this, Bindings::ShadowRootMode::Closed);
m_file_button = DOM::create_element(document(), HTML::TagNames::button, Namespace::HTML).release_value_but_fixme_should_propagate_errors();
m_file_label = DOM::create_element(document(), HTML::TagNames::label, Namespace::HTML).release_value_but_fixme_should_propagate_errors();
@ -1026,7 +1025,7 @@ void HTMLInputElement::update_file_input_shadow_tree()
void HTMLInputElement::create_range_input_shadow_tree()
{
auto shadow_root = heap().allocate<DOM::ShadowRoot>(realm(), document(), *this, Bindings::ShadowRootMode::Closed);
auto shadow_root = realm().create<DOM::ShadowRoot>(document(), *this, Bindings::ShadowRootMode::Closed);
set_shadow_root(shadow_root);
m_slider_runnable_track = MUST(DOM::create_element(document(), HTML::TagNames::div, Namespace::HTML));