LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T>

The main motivation behind this is to remove JS specifics of the Realm
from the implementation of the Heap.

As a side effect of this change, this is a bit nicer to read than the
previous approach, and in my opinion, also makes it a little more clear
that this method is specific to a JavaScript Realm.
This commit is contained in:
Shannon Booth 2024-11-14 05:50:17 +13:00 committed by Tim Flynn
commit 9b79a686eb
Notes: github-actions[bot] 2024-11-13 21:52:48 +00:00
326 changed files with 697 additions and 714 deletions

View file

@ -161,7 +161,7 @@ void Internals::spoof_current_url(String const& url_string)
JS::NonnullGCPtr<InternalAnimationTimeline> Internals::create_internal_animation_timeline()
{
auto& realm = this->realm();
return realm.heap().allocate<InternalAnimationTimeline>(realm, realm);
return realm.create<InternalAnimationTimeline>(realm);
}
void Internals::simulate_drag_start(double x, double y, String const& name, String const& contents)