LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T>

The main motivation behind this is to remove JS specifics of the Realm
from the implementation of the Heap.

As a side effect of this change, this is a bit nicer to read than the
previous approach, and in my opinion, also makes it a little more clear
that this method is specific to a JavaScript Realm.
This commit is contained in:
Shannon Booth 2024-11-14 05:50:17 +13:00 committed by Tim Flynn
parent 2a5dbedad4
commit 9b79a686eb
Notes: github-actions[bot] 2024-11-13 21:52:48 +00:00
326 changed files with 697 additions and 714 deletions

View file

@ -31,7 +31,7 @@ WebContentConsoleClient::WebContentConsoleClient(JS::Console& console, JS::Realm
, m_client(client)
{
auto& window = verify_cast<Web::HTML::Window>(realm.global_object());
m_console_global_environment_extensions = realm.heap().allocate<ConsoleGlobalEnvironmentExtensions>(realm, realm, window);
m_console_global_environment_extensions = realm.create<ConsoleGlobalEnvironmentExtensions>(realm, window);
}
WebContentConsoleClient::~WebContentConsoleClient() = default;