SoundPlayer: Show the context menu right under the cursor

The context menu used the mouse position by window,
which resulted in a pop-up menu in the upper left corner of the screen.
This commit is contained in:
Karol Kosek 2021-07-11 19:06:20 +02:00 committed by Andreas Kling
parent da0095855e
commit 9d36369c58
Notes: sideshowbarker 2024-07-19 17:26:23 +09:00
2 changed files with 3 additions and 6 deletions

View file

@ -117,12 +117,9 @@ void BarsVisualizationWidget::set_buffer(RefPtr<Audio::Buffer> buffer)
set_buffer(buffer, buffer->sample_count());
}
void BarsVisualizationWidget::mousedown_event(GUI::MouseEvent& event)
void BarsVisualizationWidget::context_menu_event(GUI::ContextMenuEvent& event)
{
Widget::mousedown_event(event);
if (event.button() == GUI::Right) {
m_context_menu->popup(event.position());
}
m_context_menu->popup(event.screen_position());
}
void BarsVisualizationWidget::set_samplerate(int samplerate)

View file

@ -25,7 +25,7 @@ private:
void set_buffer(RefPtr<Audio::Buffer> buffer, int samples_to_use);
void paint_event(GUI::PaintEvent&) override;
void mousedown_event(GUI::MouseEvent& event) override;
void context_menu_event(GUI::ContextMenuEvent& event) override;
Vector<Complex<double>> m_sample_buffer;
Vector<int> m_gfx_falling_bars;