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LibWeb/WebGL: Set prototypes of the WebGL objects
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a14cd5dab8
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github-actions[bot]
2024-12-05 20:42:31 +00:00
Author: https://github.com/Lubrsi
Commit: a14cd5dab8
Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/2791
Reviewed-by: https://github.com/gmta
Reviewed-by: https://github.com/shannonbooth
17 changed files with 120 additions and 27 deletions
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@ -1,10 +1,12 @@
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/*
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* Copyright (c) 2024, Jelle Raaijmakers <jelle@ladybird.org>
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* Copyright (c) 2024, Luke Wilde <luke@ladybird.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibJS/Runtime/Realm.h>
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#include <LibWeb/Bindings/Intrinsics.h>
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#include <LibWeb/Bindings/WebGLFramebufferPrototype.h>
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#include <LibWeb/WebGL/WebGLFramebuffer.h>
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@ -12,9 +14,9 @@ namespace Web::WebGL {
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GC_DEFINE_ALLOCATOR(WebGLFramebuffer);
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GC::Ptr<WebGLFramebuffer> WebGLFramebuffer::create(JS::Realm& realm, GLuint handle)
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GC::Ref<WebGLFramebuffer> WebGLFramebuffer::create(JS::Realm& realm, GLuint handle)
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{
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return realm.heap().allocate<WebGLFramebuffer>(realm, handle);
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return realm.create<WebGLFramebuffer>(realm, handle);
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}
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WebGLFramebuffer::WebGLFramebuffer(JS::Realm& realm, GLuint handle)
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@ -24,4 +26,10 @@ WebGLFramebuffer::WebGLFramebuffer(JS::Realm& realm, GLuint handle)
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WebGLFramebuffer::~WebGLFramebuffer() = default;
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void WebGLFramebuffer::initialize(JS::Realm& realm)
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{
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Base::initialize(realm);
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WEB_SET_PROTOTYPE_FOR_INTERFACE(WebGLFramebuffer);
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}
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}
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