LibWeb/WebGL: Set prototypes of the WebGL objects

This commit is contained in:
Luke Wilde 2024-12-05 15:13:02 +00:00 committed by Alexander Kalenik
parent 2e1702a14b
commit a14cd5dab8
Notes: github-actions[bot] 2024-12-05 20:42:31 +00:00
17 changed files with 120 additions and 27 deletions

View file

@ -1,6 +1,7 @@
/*
* Copyright (c) 2024, Jelle Raaijmakers <jelle@ladybird.org>
* Copyright (c) 2024, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
* Copyright (c) 2024, Luke Wilde <luke@ladybird.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
@ -10,8 +11,6 @@
#include <LibWeb/Bindings/PlatformObject.h>
#include <LibWeb/WebGL/Types.h>
typedef unsigned int GLuint;
namespace Web::WebGL {
class WebGLObject : public Bindings::PlatformObject {
@ -28,6 +27,8 @@ public:
protected:
explicit WebGLObject(JS::Realm&, GLuint handle);
virtual void initialize(JS::Realm&) override;
bool invalidated() const { return m_invalidated; }
private: