LibWeb: Don't queue rendering task for empty display lists

This commit is contained in:
Aliaksandr Kalenik 2025-04-02 22:53:38 +02:00
parent 8dd09f9698
commit a1c94c751e
5 changed files with 10 additions and 6 deletions

View file

@ -56,7 +56,7 @@ void RenderingThread::rendering_thread_loop()
}
}
void RenderingThread::enqueue_rendering_task(RefPtr<Painting::DisplayList> display_list, NonnullRefPtr<Gfx::PaintingSurface> painting_surface, Function<void()>&& callback)
void RenderingThread::enqueue_rendering_task(NonnullRefPtr<Painting::DisplayList> display_list, NonnullRefPtr<Gfx::PaintingSurface> painting_surface, Function<void()>&& callback)
{
Threading::MutexLocker const locker { m_rendering_task_mutex };
m_rendering_tasks.enqueue(Task { move(display_list), move(painting_surface), move(callback) });

View file

@ -25,7 +25,7 @@ public:
void start();
void set_skia_player(OwnPtr<Painting::DisplayListPlayerSkia>&& player) { m_skia_player = move(player); }
void enqueue_rendering_task(RefPtr<Painting::DisplayList>, NonnullRefPtr<Gfx::PaintingSurface>, Function<void()>&& callback);
void enqueue_rendering_task(NonnullRefPtr<Painting::DisplayList>, NonnullRefPtr<Gfx::PaintingSurface>, Function<void()>&& callback);
private:
void rendering_thread_loop();
@ -38,7 +38,7 @@ private:
Atomic<bool> m_exit { false };
struct Task {
RefPtr<Painting::DisplayList> display_list;
NonnullRefPtr<Painting::DisplayList> display_list;
NonnullRefPtr<Gfx::PaintingSurface> painting_surface;
Function<void()> callback;
};

View file

@ -1454,7 +1454,7 @@ RefPtr<Painting::DisplayList> TraversableNavigable::record_display_list(DevicePi
return document->record_display_list(paint_config);
}
void TraversableNavigable::start_display_list_rendering(RefPtr<Painting::DisplayList> display_list, NonnullRefPtr<Gfx::PaintingSurface> painting_surface, Function<void()>&& callback)
void TraversableNavigable::start_display_list_rendering(NonnullRefPtr<Painting::DisplayList> display_list, NonnullRefPtr<Gfx::PaintingSurface> painting_surface, Function<void()>&& callback)
{
m_rendering_thread.enqueue_rendering_task(move(display_list), move(painting_surface), move(callback));
}

View file

@ -98,7 +98,7 @@ public:
[[nodiscard]] GC::Ptr<DOM::Node> currently_focused_area();
RefPtr<Painting::DisplayList> record_display_list(DevicePixelRect const&, PaintOptions);
void start_display_list_rendering(RefPtr<Painting::DisplayList> display_list, NonnullRefPtr<Gfx::PaintingSurface> painting_surface, Function<void()>&& callback);
void start_display_list_rendering(NonnullRefPtr<Painting::DisplayList> display_list, NonnullRefPtr<Gfx::PaintingSurface> painting_surface, Function<void()>&& callback);
enum class CheckIfUnloadingIsCanceledResult {
CanceledByBeforeUnload,

View file

@ -242,8 +242,12 @@ void PageClient::start_display_list_rendering(Web::DevicePixelRect const& conten
paint_options.has_focus = m_has_focus;
auto& traversable = *page().top_level_traversable();
auto display_list = traversable.record_display_list(content_rect, paint_options);
if (!display_list) {
callback();
return;
}
auto painting_surface = traversable.painting_surface_for_backing_store(target);
traversable.start_display_list_rendering(display_list, painting_surface, move(callback));
traversable.start_display_list_rendering(*display_list, painting_surface, move(callback));
}
Queue<Web::QueuedInputEvent>& PageClient::input_event_queue()