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Throw up some widgets on screen so we can see what they look like.
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parent
e5e295052f
commit
a3c39ea9d6
Notes:
sideshowbarker
2024-07-19 16:04:59 +09:00
Author: https://github.com/awesomekling Commit: https://github.com/SerenityOS/serenity/commit/a3c39ea9d67
7 changed files with 62 additions and 8 deletions
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@ -59,6 +59,9 @@ WIDGETS_OBJS = \
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../Widgets/Label.o \
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../Widgets/Button.o \
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../Widgets/MsgBox.o \
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../Widgets/ListBox.o \
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../Widgets/CheckBox.o \
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../Widgets/TextBox.o \
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../Widgets/AbstractScreen.o
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AK_OBJS = \
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@ -6,6 +6,12 @@
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#include <Widgets/RootWidget.h>
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#include <Widgets/EventLoop.h>
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#include <Widgets/MsgBox.h>
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#include <Widgets/TextBox.h>
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#include <Widgets/Label.h>
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#include <Widgets/ListBox.h>
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#include <Widgets/Button.h>
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#include <Widgets/CheckBox.h>
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#include <Widgets/Window.h>
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void WindowComposer_main()
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{
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@ -27,6 +33,51 @@ void WindowComposer_main()
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MsgBox(nullptr, "Serenity Operating System");
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{
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auto* widgetTestWindow = new Window;
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widgetTestWindow->setTitle("Widget test");
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widgetTestWindow->setRect({ 20, 40, 100, 180 });
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auto* widgetTestWindowWidget = new Widget;
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widgetTestWindowWidget->setWindowRelativeRect({ 0, 0, 100, 100 });
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widgetTestWindow->setMainWidget(widgetTestWindowWidget);
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auto* l = new Label(widgetTestWindowWidget);
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l->setWindowRelativeRect({ 0, 0, 100, 20 });
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l->setText("Label");
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auto* b = new Button(widgetTestWindowWidget);
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b->setWindowRelativeRect({ 0, 20, 100, 20 });
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b->setCaption("Button");
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b->onClick = [] (Button& button) {
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printf("Button %p clicked!\n", &button);
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};
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auto* c = new CheckBox(widgetTestWindowWidget);
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c->setWindowRelativeRect({ 0, 40, 100, 20 });
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c->setCaption("CheckBox");
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auto *lb = new ListBox(widgetTestWindowWidget);
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lb->setWindowRelativeRect({ 0, 60, 100, 100 });
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lb->addItem("This");
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lb->addItem("is");
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lb->addItem("a");
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lb->addItem("ListBox");
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auto *tb = new TextBox(widgetTestWindowWidget);
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tb->setWindowRelativeRect({ 0, 160, 100, 20 });
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tb->setText("Hello!");
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tb->setFocus(true);
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tb->onReturnPressed = [] (TextBox& textBox) {
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printf("TextBox %p return pressed: '%s'\n", &textBox, textBox.text().characters());
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MsgBox(nullptr, textBox.text());
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};
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WindowManager::the().setActiveWindow(widgetTestWindow);
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}
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dbgprintf("Entering WindowComposer main loop.\n");
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loop.exec();
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@ -1,7 +1,6 @@
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#include "CheckBox.h"
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#include "Painter.h"
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#include "CharacterBitmap.h"
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#include <cstdio>
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CheckBox::CheckBox(Widget* parent)
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: Widget(parent)
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@ -16,7 +15,7 @@ void CheckBox::setCaption(String&& caption)
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{
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if (caption == m_caption)
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return;
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m_caption = std::move(caption);
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m_caption = move(caption);
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update();
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}
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@ -60,7 +60,7 @@ void ListBox::mouseDownEvent(MouseEvent& event)
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void ListBox::addItem(String&& item)
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{
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m_items.append(std::move(item));
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m_items.append(move(item));
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if (m_selectedIndex == -1)
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m_selectedIndex = 0;
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}
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@ -16,7 +16,7 @@ TextBox::~TextBox()
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void TextBox::setText(String&& text)
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{
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m_text = std::move(text);
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m_text = move(text);
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m_cursorPosition = m_text.length();
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update();
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}
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@ -83,7 +83,7 @@ void TextBox::handleBackspace()
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memcpy(buffer, m_text.characters(), m_cursorPosition - 1);
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memcpy(buffer + m_cursorPosition - 1, m_text.characters() + m_cursorPosition, m_text.length() - (m_cursorPosition - 1));
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m_text = std::move(newText);
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m_text = move(newText);
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--m_cursorPosition;
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update();
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}
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@ -121,7 +121,7 @@ void TextBox::keyDownEvent(KeyEvent& event)
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buffer[m_cursorPosition] = event.text()[0];
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memcpy(buffer + m_cursorPosition + 1, m_text.characters() + m_cursorPosition, m_text.length() - m_cursorPosition);
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m_text = std::move(newText);
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m_text = move(newText);
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++m_cursorPosition;
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update();
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return;
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@ -1,7 +1,7 @@
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#pragma once
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#include "Widget.h"
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#include <functional>
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#include <AK/Function.h>
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class TextBox final : public Widget {
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public:
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@ -11,7 +11,7 @@ public:
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String text() const { return m_text; }
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void setText(String&&);
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std::function<void(TextBox&)> onReturnPressed;
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Function<void(TextBox&)> onReturnPressed;
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private:
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virtual void paintEvent(PaintEvent&) override;
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@ -156,6 +156,7 @@ void WindowManager::did_paint(Window& window)
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if (m_windows_in_order.tail() == &window) {
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ASSERT(window.backing());
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framebuffer.blit(window.position(), *window.backing());
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redraw_cursor();
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framebuffer.flush();
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printf("[WM] frontmost_only_compose_count: %u\n", ++m_frontmost_only_compose_count);
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return;
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