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LibGL: Move AK/Debug.h include to where it is used
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parent
143a64f9a2
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a55360781b
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sideshowbarker
2024-07-17 18:13:59 +09:00
Author: https://github.com/BenWiederhake Commit: https://github.com/SerenityOS/serenity/commit/a55360781b Pull-request: https://github.com/SerenityOS/serenity/pull/16783 Reviewed-by: https://github.com/bgianfo ✅
10 changed files with 1 additions and 9 deletions
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@ -5,7 +5,6 @@
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <AK/Debug.h>
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#include <LibGL/GLContext.h>
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namespace GL {
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@ -7,7 +7,6 @@
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <AK/Debug.h>
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#include <LibGL/GLContext.h>
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namespace GL {
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@ -8,6 +8,7 @@
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#pragma once
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#include <AK/Debug.h>
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#include <AK/HashMap.h>
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#include <AK/NonnullOwnPtr.h>
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#include <AK/Optional.h>
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@ -6,7 +6,6 @@
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <AK/Debug.h>
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#include <LibGL/GLContext.h>
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namespace GL {
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@ -6,7 +6,6 @@
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <AK/Debug.h>
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#include <AK/TemporaryChange.h>
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#include <LibGL/GLContext.h>
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@ -7,7 +7,6 @@
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*/
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#include <AK/Assertions.h>
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#include <AK/Debug.h>
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#include <LibGL/GLContext.h>
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namespace GL {
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@ -4,7 +4,6 @@
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <AK/Debug.h>
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#include <AK/StringBuilder.h>
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#include <LibGL/GLContext.h>
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@ -6,7 +6,6 @@
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <AK/Debug.h>
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#include <LibGL/GLContext.h>
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namespace GL {
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@ -6,7 +6,6 @@
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <AK/Debug.h>
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#include <LibGL/GLContext.h>
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#include <LibGL/Image.h>
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#include <LibGPU/ImageDataLayout.h>
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@ -7,7 +7,6 @@
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*/
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#include <AK/Assertions.h>
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#include <AK/Debug.h>
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#include <AK/NumericLimits.h>
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#include <LibGL/GLContext.h>
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