LibGUI: Break up Window::event() into many smaller functions

This function was unbearably huge. Handle each event type in its own
function instead so you can see what's going on.
This commit is contained in:
Andreas Kling 2020-07-24 01:03:24 +02:00
parent 3f45e9ab1e
commit a655cf5b41
Notes: sideshowbarker 2024-07-19 04:38:57 +09:00
3 changed files with 214 additions and 167 deletions

View file

@ -227,186 +227,217 @@ void Window::set_override_cursor(const Gfx::Bitmap& cursor)
WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowCustomOverrideCursor>(m_window_id, m_custom_cursor->to_shareable_bitmap(WindowServerConnection::the().server_pid()));
}
void Window::handle_drop_event(DropEvent& event)
{
if (!m_main_widget)
return;
auto result = m_main_widget->hit_test(event.position());
auto local_event = make<DropEvent>(result.local_position, event.text(), event.mime_data());
ASSERT(result.widget);
return result.widget->dispatch_event(*local_event, this);
}
void Window::handle_mouse_event(MouseEvent& event)
{
if (m_global_cursor_tracking_widget) {
auto window_relative_rect = m_global_cursor_tracking_widget->window_relative_rect();
Gfx::IntPoint local_point { event.x() - window_relative_rect.x(), event.y() - window_relative_rect.y() };
auto local_event = make<MouseEvent>((Event::Type)event.type(), local_point, event.buttons(), event.button(), event.modifiers(), event.wheel_delta());
m_global_cursor_tracking_widget->dispatch_event(*local_event, this);
return;
}
if (m_automatic_cursor_tracking_widget) {
auto window_relative_rect = m_automatic_cursor_tracking_widget->window_relative_rect();
Gfx::IntPoint local_point { event.x() - window_relative_rect.x(), event.y() - window_relative_rect.y() };
auto local_event = make<MouseEvent>((Event::Type)event.type(), local_point, event.buttons(), event.button(), event.modifiers(), event.wheel_delta());
m_automatic_cursor_tracking_widget->dispatch_event(*local_event, this);
if (event.buttons() == 0)
m_automatic_cursor_tracking_widget = nullptr;
return;
}
if (!m_main_widget)
return;
auto result = m_main_widget->hit_test(event.position());
auto local_event = make<MouseEvent>((Event::Type)event.type(), result.local_position, event.buttons(), event.button(), event.modifiers(), event.wheel_delta());
ASSERT(result.widget);
set_hovered_widget(result.widget);
if (event.buttons() != 0 && !m_automatic_cursor_tracking_widget)
m_automatic_cursor_tracking_widget = result.widget->make_weak_ptr();
if (result.widget != m_global_cursor_tracking_widget.ptr())
return result.widget->dispatch_event(*local_event, this);
return;
}
void Window::handle_multi_paint_event(MultiPaintEvent& event)
{
if (!is_visible())
return;
if (!m_main_widget)
return;
auto rects = event.rects();
ASSERT(!rects.is_empty());
if (m_back_bitmap && m_back_bitmap->size() != event.window_size()) {
// Eagerly discard the backing store if we learn from this paint event that it needs to be bigger.
// Otherwise we would have to wait for a resize event to tell us. This way we don't waste the
// effort on painting into an undersized bitmap that will be thrown away anyway.
m_back_bitmap = nullptr;
}
bool created_new_backing_store = !m_back_bitmap;
if (!m_back_bitmap) {
m_back_bitmap = create_backing_bitmap(event.window_size());
ASSERT(m_back_bitmap);
} else if (m_double_buffering_enabled) {
bool still_has_pixels = m_back_bitmap->shared_buffer()->set_nonvolatile();
if (!still_has_pixels) {
m_back_bitmap = create_backing_bitmap(event.window_size());
ASSERT(m_back_bitmap);
created_new_backing_store = true;
}
}
auto rect = rects.first();
if (rect.is_empty() || created_new_backing_store) {
rects.clear();
rects.append({ {}, event.window_size() });
}
for (auto& rect : rects) {
PaintEvent paint_event(rect);
m_main_widget->dispatch_event(paint_event, this);
}
if (m_double_buffering_enabled)
flip(rects);
else if (created_new_backing_store)
set_current_backing_bitmap(*m_back_bitmap, true);
if (is_visible()) {
Vector<Gfx::IntRect> rects_to_send;
for (auto& r : rects)
rects_to_send.append(r);
WindowServerConnection::the().post_message(Messages::WindowServer::DidFinishPainting(m_window_id, rects_to_send));
}
}
void Window::handle_key_event(KeyEvent& event)
{
if (m_focused_widget)
return m_focused_widget->dispatch_event(event, this);
if (m_main_widget)
return m_main_widget->dispatch_event(event, this);
}
void Window::handle_resize_event(ResizeEvent& event)
{
auto new_size = event.size();
if (m_back_bitmap && m_back_bitmap->size() != new_size)
m_back_bitmap = nullptr;
if (!m_pending_paint_event_rects.is_empty()) {
m_pending_paint_event_rects.clear_with_capacity();
m_pending_paint_event_rects.append({ {}, new_size });
}
m_rect_when_windowless = { {}, new_size };
m_main_widget->set_relative_rect({ {}, new_size });
}
void Window::handle_input_entered_or_left_event(Core::Event& event)
{
m_is_active_input = event.type() == Event::WindowInputEntered;
if (on_active_input_change)
on_active_input_change(m_is_active_input);
if (m_main_widget)
m_main_widget->dispatch_event(event, this);
if (m_focused_widget)
m_focused_widget->update();
}
void Window::handle_became_active_or_inactive_event(Core::Event& event)
{
m_is_active = event.type() == Event::WindowBecameActive;
if (on_activity_change)
on_activity_change(m_is_active);
if (m_main_widget)
m_main_widget->dispatch_event(event, this);
if (m_focused_widget)
m_focused_widget->update();
}
void Window::handle_close_request()
{
if (on_close_request) {
if (on_close_request() == Window::CloseRequestDecision::StayOpen)
return;
}
close();
}
void Window::handle_theme_change_event(ThemeChangeEvent& event)
{
if (!m_main_widget)
return;
auto dispatch_theme_change = [&](auto& widget, auto recursive) {
widget.dispatch_event(event, this);
widget.for_each_child_widget([&](auto& widget) -> IterationDecision {
widget.dispatch_event(event, this);
recursive(widget, recursive);
return IterationDecision::Continue;
});
};
dispatch_theme_change(*m_main_widget.ptr(), dispatch_theme_change);
}
void Window::handle_drag_move_event(DragEvent& event)
{
if (!m_main_widget)
return;
auto result = m_main_widget->hit_test(event.position());
auto local_event = make<DragEvent>(static_cast<Event::Type>(event.type()), result.local_position, event.data_type());
ASSERT(result.widget);
return result.widget->dispatch_event(*local_event, this);
}
void Window::handle_left_event()
{
set_hovered_widget(nullptr);
}
void Window::event(Core::Event& event)
{
if (event.type() == Event::Drop) {
auto& drop_event = static_cast<DropEvent&>(event);
if (!m_main_widget)
return;
auto result = m_main_widget->hit_test(drop_event.position());
auto local_event = make<DropEvent>(result.local_position, drop_event.text(), drop_event.mime_data());
ASSERT(result.widget);
return result.widget->dispatch_event(*local_event, this);
}
if (event.type() == Event::Drop)
return handle_drop_event(static_cast<DropEvent&>(event));
if (event.type() == Event::MouseUp || event.type() == Event::MouseDown || event.type() == Event::MouseDoubleClick || event.type() == Event::MouseMove || event.type() == Event::MouseWheel) {
auto& mouse_event = static_cast<MouseEvent&>(event);
if (m_global_cursor_tracking_widget) {
auto window_relative_rect = m_global_cursor_tracking_widget->window_relative_rect();
Gfx::IntPoint local_point { mouse_event.x() - window_relative_rect.x(), mouse_event.y() - window_relative_rect.y() };
auto local_event = make<MouseEvent>((Event::Type)event.type(), local_point, mouse_event.buttons(), mouse_event.button(), mouse_event.modifiers(), mouse_event.wheel_delta());
m_global_cursor_tracking_widget->dispatch_event(*local_event, this);
return;
}
if (m_automatic_cursor_tracking_widget) {
auto window_relative_rect = m_automatic_cursor_tracking_widget->window_relative_rect();
Gfx::IntPoint local_point { mouse_event.x() - window_relative_rect.x(), mouse_event.y() - window_relative_rect.y() };
auto local_event = make<MouseEvent>((Event::Type)event.type(), local_point, mouse_event.buttons(), mouse_event.button(), mouse_event.modifiers(), mouse_event.wheel_delta());
m_automatic_cursor_tracking_widget->dispatch_event(*local_event, this);
if (mouse_event.buttons() == 0)
m_automatic_cursor_tracking_widget = nullptr;
return;
}
if (!m_main_widget)
return;
auto result = m_main_widget->hit_test(mouse_event.position());
auto local_event = make<MouseEvent>((Event::Type)event.type(), result.local_position, mouse_event.buttons(), mouse_event.button(), mouse_event.modifiers(), mouse_event.wheel_delta());
ASSERT(result.widget);
set_hovered_widget(result.widget);
if (mouse_event.buttons() != 0 && !m_automatic_cursor_tracking_widget)
m_automatic_cursor_tracking_widget = result.widget->make_weak_ptr();
if (result.widget != m_global_cursor_tracking_widget.ptr())
return result.widget->dispatch_event(*local_event, this);
return;
}
if (event.type() == Event::MouseUp || event.type() == Event::MouseDown || event.type() == Event::MouseDoubleClick || event.type() == Event::MouseMove || event.type() == Event::MouseWheel)
return handle_mouse_event(static_cast<MouseEvent&>(event));
if (event.type() == Event::MultiPaint) {
if (!is_visible())
return;
if (!m_main_widget)
return;
auto& paint_event = static_cast<MultiPaintEvent&>(event);
auto rects = paint_event.rects();
ASSERT(!rects.is_empty());
if (m_back_bitmap && m_back_bitmap->size() != paint_event.window_size()) {
// Eagerly discard the backing store if we learn from this paint event that it needs to be bigger.
// Otherwise we would have to wait for a resize event to tell us. This way we don't waste the
// effort on painting into an undersized bitmap that will be thrown away anyway.
m_back_bitmap = nullptr;
}
bool created_new_backing_store = !m_back_bitmap;
if (!m_back_bitmap) {
m_back_bitmap = create_backing_bitmap(paint_event.window_size());
ASSERT(m_back_bitmap);
} else if (m_double_buffering_enabled) {
bool still_has_pixels = m_back_bitmap->shared_buffer()->set_nonvolatile();
if (!still_has_pixels) {
m_back_bitmap = create_backing_bitmap(paint_event.window_size());
ASSERT(m_back_bitmap);
created_new_backing_store = true;
}
}
if (event.type() == Event::MultiPaint)
return handle_multi_paint_event(static_cast<MultiPaintEvent&>(event));
auto rect = rects.first();
if (rect.is_empty() || created_new_backing_store) {
rects.clear();
rects.append({ {}, paint_event.window_size() });
}
if (event.type() == Event::KeyUp || event.type() == Event::KeyDown)
return handle_key_event(static_cast<KeyEvent&>(event));
for (auto& rect : rects) {
PaintEvent paint_event(rect);
m_main_widget->dispatch_event(paint_event, this);
}
if (event.type() == Event::WindowBecameActive || event.type() == Event::WindowBecameInactive)
return handle_became_active_or_inactive_event(event);
if (m_double_buffering_enabled)
flip(rects);
else if (created_new_backing_store)
set_current_backing_bitmap(*m_back_bitmap, true);
if (event.type() == Event::WindowInputEntered || event.type() == Event::WindowInputLeft)
return handle_input_entered_or_left_event(event);
if (is_visible()) {
Vector<Gfx::IntRect> rects_to_send;
for (auto& r : rects)
rects_to_send.append(r);
WindowServerConnection::the().post_message(Messages::WindowServer::DidFinishPainting(m_window_id, rects_to_send));
}
return;
}
if (event.type() == Event::WindowCloseRequest)
return handle_close_request();
if (event.type() == Event::KeyUp || event.type() == Event::KeyDown) {
if (m_focused_widget)
return m_focused_widget->dispatch_event(event, this);
if (m_main_widget)
return m_main_widget->dispatch_event(event, this);
return;
}
if (event.type() == Event::WindowLeft)
return handle_left_event();
if (event.type() == Event::WindowBecameActive || event.type() == Event::WindowBecameInactive) {
m_is_active = event.type() == Event::WindowBecameActive;
if (on_activity_change)
on_activity_change(m_is_active);
if (m_main_widget)
m_main_widget->dispatch_event(event, this);
if (m_focused_widget)
m_focused_widget->update();
return;
}
if (event.type() == Event::WindowInputEntered || event.type() == Event::WindowInputLeft) {
m_is_active_input = event.type() == Event::WindowInputEntered;
if (on_active_input_change)
on_active_input_change(m_is_active_input);
if (m_main_widget)
m_main_widget->dispatch_event(event, this);
if (m_focused_widget)
m_focused_widget->update();
return;
}
if (event.type() == Event::WindowCloseRequest) {
if (on_close_request) {
if (on_close_request() == Window::CloseRequestDecision::StayOpen)
return;
}
close();
return;
}
if (event.type() == Event::WindowLeft) {
set_hovered_widget(nullptr);
return;
}
if (event.type() == Event::Resize) {
auto new_size = static_cast<ResizeEvent&>(event).size();
if (m_back_bitmap && m_back_bitmap->size() != new_size)
m_back_bitmap = nullptr;
if (!m_pending_paint_event_rects.is_empty()) {
m_pending_paint_event_rects.clear_with_capacity();
m_pending_paint_event_rects.append({ {}, new_size });
}
m_rect_when_windowless = { {}, new_size };
m_main_widget->set_relative_rect({ {}, new_size });
return;
}
if (event.type() == Event::Resize)
return handle_resize_event(static_cast<ResizeEvent&>(event));
if (event.type() > Event::__Begin_WM_Events && event.type() < Event::__End_WM_Events)
return wm_event(static_cast<WMEvent&>(event));
if (event.type() == Event::DragMove) {
if (!m_main_widget)
return;
auto& drag_event = static_cast<DragEvent&>(event);
auto result = m_main_widget->hit_test(drag_event.position());
auto local_event = make<DragEvent>(static_cast<Event::Type>(drag_event.type()), result.local_position, drag_event.data_type());
ASSERT(result.widget);
return result.widget->dispatch_event(*local_event, this);
}
if (event.type() == Event::DragMove)
return handle_drag_move_event(static_cast<DragEvent&>(event));
if (event.type() == Event::ThemeChange) {
if (!m_main_widget)
return;
auto theme_event = static_cast<ThemeChangeEvent&>(event);
auto dispatch_theme_change = [&](auto& widget, auto recursive) {
widget.dispatch_event(theme_event, this);
widget.for_each_child_widget([&](auto& widget) -> IterationDecision {
widget.dispatch_event(theme_event, this);
recursive(widget, recursive);
return IterationDecision::Continue;
});
};
dispatch_theme_change(*m_main_widget.ptr(), dispatch_theme_change);
return;
}
if (event.type() == Event::ThemeChange)
return handle_theme_change_event(static_cast<ThemeChangeEvent&>(event));
Core::Object::event(event);
}
@ -810,5 +841,4 @@ void Window::set_progress(int progress)
ASSERT(m_window_id);
WindowServerConnection::the().post_message(Messages::WindowServer::SetWindowProgress(m_window_id, progress));
}
}