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LibWeb/CSS: Implement 'background-blend-mode'
This implements the 'background-blend-mode' CSS property.
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a73cd88f0c
Notes:
github-actions[bot]
2025-03-28 09:42:07 +00:00
Author: https://github.com/skyz1
Commit: a73cd88f0c
Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/3940
Reviewed-by: https://github.com/AtkinsSJ ✅
27 changed files with 303 additions and 199 deletions
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@ -296,6 +296,7 @@ struct BackgroundLayerData {
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CSS::LengthPercentage size_y { CSS::Length::make_auto() };
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CSS::Repeat repeat_x { CSS::Repeat::Repeat };
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CSS::Repeat repeat_y { CSS::Repeat::Repeat };
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CSS::MixBlendMode blend_mode { CSS::MixBlendMode::Normal };
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};
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struct BorderData {
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@ -443,6 +443,7 @@ Parser::ParseErrorOr<NonnullRefPtr<CSSStyleValue>> Parser::parse_css_value(Prope
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return parsed_value.release_nonnull();
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return ParseError::SyntaxError;
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case PropertyID::BackgroundAttachment:
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case PropertyID::BackgroundBlendMode:
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case PropertyID::BackgroundClip:
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case PropertyID::BackgroundImage:
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case PropertyID::BackgroundOrigin:
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@ -327,6 +327,14 @@
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"background-attachment"
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]
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},
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"background-blend-mode": {
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"animation-type": "none",
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"inherited": false,
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"initial": "normal",
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"valid-types": [
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"mix-blend-mode"
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]
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},
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"background-clip": {
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"affects-layout": false,
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"animation-type": "repeatable-list",
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@ -397,6 +397,7 @@ void NodeWithStyle::apply_style(CSS::ComputedProperties const& computed_style)
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auto const& y_positions = computed_style.property(CSS::PropertyID::BackgroundPositionY);
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auto const& repeats = computed_style.property(CSS::PropertyID::BackgroundRepeat);
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auto const& sizes = computed_style.property(CSS::PropertyID::BackgroundSize);
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auto const& background_blend_modes = computed_style.property(CSS::PropertyID::BackgroundBlendMode);
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auto count_layers = [](auto const& maybe_style_value) -> size_t {
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if (maybe_style_value.is_value_list())
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@ -510,6 +511,8 @@ void NodeWithStyle::apply_style(CSS::ComputedProperties const& computed_style)
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layer.repeat_y = repeat_value->as_background_repeat().repeat_y();
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}
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layer.blend_mode = CSS::keyword_to_mix_blend_mode(value_for_layer(background_blend_modes, layer_index)->to_keyword()).value_or(CSS::MixBlendMode::Normal);
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layers.append(move(layer));
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}
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@ -11,6 +11,7 @@
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#include <LibWeb/Layout/TextNode.h>
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#include <LibWeb/Layout/Viewport.h>
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#include <LibWeb/Painting/BackgroundPainting.h>
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#include <LibWeb/Painting/Blending.h>
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#include <LibWeb/Painting/DisplayListRecorder.h>
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#include <LibWeb/Painting/PaintableBox.h>
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@ -77,6 +78,11 @@ void paint_background(PaintContext& context, PaintableBox const& paintable_box,
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{
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auto& display_list_recorder = context.display_list_recorder();
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// https://drafts.fxtf.org/compositing/#background-blend-mode
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// Background layers must not blend with the content that is behind the element,
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// instead they must act as if they are rendered into an isolated group.
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display_list_recorder.save_layer();
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DisplayListRecorderStateSaver state { display_list_recorder };
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if (resolved_background.needs_text_clip) {
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auto display_list = compute_text_clip_paths(context, paintable_box, resolved_background.background_rect.location());
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@ -267,6 +273,11 @@ void paint_background(PaintContext& context, PaintableBox const& paintable_box,
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}
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};
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Gfx::CompositingAndBlendingOperator compositing_and_blending_operator = mix_blend_mode_to_compositing_and_blending_operator(layer.blend_mode);
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if (compositing_and_blending_operator != Gfx::CompositingAndBlendingOperator::Normal) {
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display_list_recorder.apply_compositing_and_blending_operator(compositing_and_blending_operator);
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}
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if (auto color = image.color_if_single_pixel_bitmap(); color.has_value()) {
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// OPTIMIZATION: If the image is a single pixel, we can just fill the whole area with it.
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// However, we must first figure out the real coverage area, taking repeat etc into account.
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@ -289,7 +300,13 @@ void paint_background(PaintContext& context, PaintableBox const& paintable_box,
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image.paint(context, image_device_rect, image_rendering);
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});
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}
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if (compositing_and_blending_operator != Gfx::CompositingAndBlendingOperator::Normal) {
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display_list_recorder.restore();
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}
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}
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display_list_recorder.restore();
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}
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ResolvedBackground resolve_background_layers(Vector<CSS::BackgroundLayerData> const& layers, PaintableBox const& paintable_box, Color background_color, CSSPixelRect const& border_rect, BorderRadiiData const& border_radii)
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@ -404,7 +421,8 @@ ResolvedBackground resolve_background_layers(Vector<CSS::BackgroundLayerData> co
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.background_positioning_area = background_positioning_area,
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.image_rect = image_rect,
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.repeat_x = layer.repeat_x,
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.repeat_y = layer.repeat_y });
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.repeat_y = layer.repeat_y,
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.blend_mode = layer.blend_mode });
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}
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return ResolvedBackground {
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@ -24,6 +24,7 @@ struct ResolvedBackgroundLayerData {
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CSSPixelRect image_rect;
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CSS::Repeat repeat_x;
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CSS::Repeat repeat_y;
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CSS::MixBlendMode blend_mode;
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};
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struct BackgroundBox {
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48
Libraries/LibWeb/Painting/Blending.h
Normal file
48
Libraries/LibWeb/Painting/Blending.h
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@ -0,0 +1,48 @@
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/*
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* Copyright (c) 2025, Glenn Skrzypczak <glenn.skrzypczak@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibGfx/CompositingAndBlendingOperator.h>
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#include <LibWeb/CSS/Enums.h>
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namespace Web::Painting {
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#define ENUMERATE_MIX_BLEND_MODES(E) \
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E(Normal) \
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E(Multiply) \
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E(Screen) \
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E(Overlay) \
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E(Darken) \
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E(Lighten) \
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E(ColorDodge) \
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E(ColorBurn) \
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E(HardLight) \
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E(SoftLight) \
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E(Difference) \
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E(Exclusion) \
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E(Hue) \
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E(Saturation) \
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E(Color) \
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E(Luminosity) \
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E(PlusDarker) \
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E(PlusLighter)
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static Gfx::CompositingAndBlendingOperator mix_blend_mode_to_compositing_and_blending_operator(CSS::MixBlendMode blend_mode)
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{
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switch (blend_mode) {
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#undef __ENUMERATE
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#define __ENUMERATE(blend_mode) \
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case CSS::MixBlendMode::blend_mode: \
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return Gfx::CompositingAndBlendingOperator::blend_mode;
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ENUMERATE_MIX_BLEND_MODES(__ENUMERATE)
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#undef __ENUMERATE
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default:
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VERIFY_NOT_REACHED();
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}
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}
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}
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@ -5,6 +5,7 @@
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*/
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#include <LibWeb/Layout/ImageBox.h>
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#include <LibWeb/Painting/Blending.h>
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#include <LibWeb/Painting/DisplayListRecorder.h>
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#include <LibWeb/Painting/SVGSVGPaintable.h>
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#include <LibWeb/Painting/StackingContext.h>
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@ -60,16 +61,7 @@ void SVGSVGPaintable::paint_svg_box(PaintContext& context, PaintableBox const& s
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auto const& filter = computed_values.filter();
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auto masking_area = svg_box.get_masking_area();
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Gfx::CompositingAndBlendingOperator compositing_and_blending_operator;
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switch (computed_values.mix_blend_mode()) {
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#undef __ENUMERATE
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#define __ENUMERATE(mix_blend_mode) \
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case CSS::MixBlendMode::mix_blend_mode: \
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compositing_and_blending_operator = Gfx::CompositingAndBlendingOperator::mix_blend_mode; \
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break;
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ENUMERATE_MIX_BLEND_MODES(__ENUMERATE)
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#undef __ENUMERATE
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}
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Gfx::CompositingAndBlendingOperator compositing_and_blending_operator = mix_blend_mode_to_compositing_and_blending_operator(computed_values.mix_blend_mode());
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auto needs_to_save_state = computed_values.isolation() == CSS::Isolation::Isolate || compositing_and_blending_operator != Gfx::CompositingAndBlendingOperator::Normal || svg_box.has_css_transform() || svg_box.get_masking_area().has_value();
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@ -14,6 +14,7 @@
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#include <LibWeb/Layout/Box.h>
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#include <LibWeb/Layout/ReplacedBox.h>
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#include <LibWeb/Layout/Viewport.h>
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#include <LibWeb/Painting/Blending.h>
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#include <LibWeb/Painting/DisplayListRecorder.h>
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#include <LibWeb/Painting/PaintableBox.h>
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#include <LibWeb/Painting/SVGSVGPaintable.h>
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@ -316,16 +317,7 @@ void StackingContext::paint(PaintContext& context) const
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auto transform_matrix = paintable_box().transform();
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auto transform_origin = paintable_box().transform_origin().to_type<float>();
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Gfx::CompositingAndBlendingOperator compositing_and_blending_operator;
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switch (paintable_box().computed_values().mix_blend_mode()) {
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#undef __ENUMERATE
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#define __ENUMERATE(mix_blend_mode) \
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case CSS::MixBlendMode::mix_blend_mode: \
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compositing_and_blending_operator = Gfx::CompositingAndBlendingOperator::mix_blend_mode; \
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break;
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ENUMERATE_MIX_BLEND_MODES(__ENUMERATE)
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#undef __ENUMERATE
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}
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Gfx::CompositingAndBlendingOperator compositing_and_blending_operator = mix_blend_mode_to_compositing_and_blending_operator(paintable_box().computed_values().mix_blend_mode());
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DisplayListRecorder::PushStackingContextParams push_stacking_context_params {
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.opacity = opacity,
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@ -12,26 +12,6 @@
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namespace Web::Painting {
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#define ENUMERATE_MIX_BLEND_MODES(E) \
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E(Normal) \
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E(Multiply) \
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E(Screen) \
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E(Overlay) \
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E(Darken) \
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E(Lighten) \
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E(ColorDodge) \
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E(ColorBurn) \
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E(HardLight) \
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E(SoftLight) \
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E(Difference) \
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E(Exclusion) \
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E(Hue) \
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E(Saturation) \
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E(Color) \
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E(Luminosity) \
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E(PlusDarker) \
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E(PlusLighter)
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class StackingContext {
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friend class ViewportPaintable;
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