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LibGUI+LibDraw: Add "Palette" concept for scoped color theming
GApplication now has a palette. This palette contains all the system theme colors by default, and is inherited by a new top-level GWidget. New child widgets inherit their parents palette. It is possible to override the GApplication palette, and the palette of any GWidget. The Palette object contains a bunch of colors, each corresponding to a ColorRole. Each role has a convenience getter as well. Each GWidget now has a background_role() and foreground_role(), which are then looked up in their current palette when painting. This means that you no longer alter the background color of a widget by setting it directly, rather you alter either its background role, or the widget's palette.
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Notes:
sideshowbarker
2024-07-19 10:42:29 +09:00
Author: https://github.com/awesomekling
Commit: a79bac428b
62 changed files with 448 additions and 410 deletions
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@ -118,7 +118,7 @@ void HtmlView::paint_event(GPaintEvent& event)
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painter.add_clip_rect(event.rect());
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if (!layout_root()) {
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painter.fill_rect(event.rect(), background_color());
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painter.fill_rect(event.rect(), palette().color(background_role()));
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return;
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}
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@ -131,7 +131,7 @@ void HtmlView::paint_event(GPaintEvent& event)
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painter.translate(frame_thickness(), frame_thickness());
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painter.translate(-horizontal_scrollbar().value(), -vertical_scrollbar().value());
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RenderingContext context { painter };
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RenderingContext context(painter, palette());
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context.set_should_show_line_box_borders(m_should_show_line_box_borders);
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context.set_viewport_rect(visible_content_rect());
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layout_root()->render(context);
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