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LibWeb: Remove unnecessary state saving in SVGPathPaintable::paint()
Nothing in this function needs to save painter state.
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github-actions[bot]
2025-08-01 09:27:21 +00:00
Author: https://github.com/kalenikaliaksandr
Commit: aea9136239
Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/5669
Reviewed-by: https://github.com/gmta
1 changed files with 0 additions and 2 deletions
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@ -66,8 +66,6 @@ void SVGPathPaintable::paint(DisplayListRecordingContext& context, PaintPhase ph
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auto const* svg_node = layout_box().first_ancestor_of_type<Layout::SVGSVGBox>();
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auto const* svg_node = layout_box().first_ancestor_of_type<Layout::SVGSVGBox>();
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auto svg_element_rect = svg_node->paintable_box()->absolute_rect();
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auto svg_element_rect = svg_node->paintable_box()->absolute_rect();
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DisplayListRecorderStateSaver save_painter { context.display_list_recorder() };
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auto offset = context.rounded_device_point(svg_element_rect.location()).to_type<int>().to_type<float>();
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auto offset = context.rounded_device_point(svg_element_rect.location()).to_type<int>().to_type<float>();
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auto maybe_view_box = svg_node->dom_node().view_box();
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auto maybe_view_box = svg_node->dom_node().view_box();
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