LibWeb/WebGL: Implement texImage3D()

This commit is contained in:
Aliaksandr Kalenik 2024-12-10 05:30:03 +01:00 committed by Alexander Kalenik
commit af4f0c5a81
Notes: github-actions[bot] 2024-12-13 08:20:47 +00:00
2 changed files with 20 additions and 1 deletions

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@ -314,7 +314,7 @@ interface mixin WebGL2RenderingContextBase {
// May throw DOMException
[FIXME] undefined texImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, TexImageSource source);
[FIXME] undefined texImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, [AllowShared] ArrayBufferView? srcData);
undefined texImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, [AllowShared] ArrayBufferView? srcData);
[FIXME] undefined texImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, [AllowShared] ArrayBufferView srcData, unsigned long long srcOffset);
[FIXME] undefined texSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLintptr pboOffset);