LibWeb/WebGL: Implement bindFramebuffer

This commit is contained in:
Luke Wilde 2024-12-05 10:56:33 +00:00 committed by Alexander Kalenik
commit b0bcecfc53
Notes: github-actions[bot] 2024-12-05 20:43:45 +00:00
2 changed files with 3 additions and 3 deletions

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@ -48,7 +48,7 @@ interface mixin WebGLRenderingContextBase {
undefined attachShader(WebGLProgram program, WebGLShader shader);
undefined bindAttribLocation(WebGLProgram program, GLuint index, DOMString name);
undefined bindBuffer(GLenum target, WebGLBuffer? buffer);
[FIXME] undefined bindFramebuffer(GLenum target, WebGLFramebuffer? framebuffer);
undefined bindFramebuffer(GLenum target, WebGLFramebuffer? framebuffer);
[FIXME] undefined bindRenderbuffer(GLenum target, WebGLRenderbuffer? renderbuffer);
undefined bindTexture(GLenum target, WebGLTexture? texture);
undefined blendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);