LibWeb/WebGL: Implement bindFramebuffer

This commit is contained in:
Luke Wilde 2024-12-05 10:56:33 +00:00 committed by Alexander Kalenik
commit b0bcecfc53
Notes: github-actions[bot] 2024-12-05 20:43:45 +00:00
2 changed files with 3 additions and 3 deletions

View file

@ -102,7 +102,7 @@ static void generate_get_parameter(SourceGenerator& generator)
{ "DEPTH_WRITEMASK"sv, { "GLboolean"sv } },
{ "DITHER"sv, { "GLboolean"sv } },
{ "ELEMENT_ARRAY_BUFFER_BINDING"sv, { "WebGLBuffer"sv } },
// FIXME: { "FRAMEBUFFER_BINDING"sv, { "WebGLFramebuffer"sv } },
{ "FRAMEBUFFER_BINDING"sv, { "WebGLFramebuffer"sv } },
{ "FRONT_FACE"sv, { "GLenum"sv } },
{ "GENERATE_MIPMAP_HINT"sv, { "GLenum"sv } },
{ "GREEN_BITS"sv, { "GLint"sv } },
@ -209,7 +209,7 @@ static void generate_get_parameter(SourceGenerator& generator)
auto array_buffer = JS::ArrayBuffer::create(m_realm, move(byte_buffer));
return JS::@type_name@::create(m_realm, @element_count@, array_buffer);
)~~~");
} else if (type_name == "WebGLProgram"sv || type_name == "WebGLBuffer"sv || type_name == "WebGLTexture"sv) {
} else if (type_name == "WebGLProgram"sv || type_name == "WebGLBuffer"sv || type_name == "WebGLTexture"sv || type_name == "WebGLFramebuffer"sv) {
impl_generator.append(R"~~~(
GLint result;
glGetIntegerv(GL_@parameter_name@, &result);