LibGUI+WindowServer: Rename window "override cursor" to just "cursor"

Let's just say each window has a cursor, there's not really overriding
going on.
This commit is contained in:
Andreas Kling 2020-09-10 20:55:39 +02:00
commit b4f307f982
Notes: sideshowbarker 2024-07-19 02:47:08 +09:00
21 changed files with 80 additions and 80 deletions

View file

@ -218,8 +218,8 @@ public:
void set_default_icon();
const Cursor* override_cursor() const { return m_override_cursor.ptr(); }
void set_override_cursor(RefPtr<Cursor>&& cursor) { m_override_cursor = move(cursor); }
const Cursor* cursor() const { return m_cursor.ptr(); }
void set_cursor(RefPtr<Cursor> cursor) { m_cursor = move(cursor); }
void request_update(const Gfx::IntRect&, bool ignore_occlusion = false);
Gfx::DisjointRectSet take_pending_paint_rects() { return move(m_pending_paint_rects); }
@ -340,7 +340,7 @@ private:
Gfx::IntSize m_size_increment;
Gfx::IntSize m_base_size;
NonnullRefPtr<Gfx::Bitmap> m_icon;
RefPtr<Cursor> m_override_cursor;
RefPtr<Cursor> m_cursor;
WindowFrame m_frame;
unsigned m_wm_event_mask { 0 };
Gfx::DisjointRectSet m_pending_paint_rects;