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LibWeb: Remove underlying realm from SyntheticRealmSettings
This was removed from the ShadowRealm HTML spec integration PR after my suggestion as it is not used anywhere, and I don't believe it would ever need to be used in the future or by other specs.
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Notes:
github-actions[bot]
2024-11-24 22:30:53 +00:00
Author: https://github.com/shannonbooth
Commit: b677844f8d
Pull-request: https://github.com/LadybirdBrowser/ladybird/pull/2556
Reviewed-by: https://github.com/ADKaster ✅
Reviewed-by: https://github.com/yyny
3 changed files with 6 additions and 14 deletions
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@ -583,29 +583,26 @@ ErrorOr<void> initialize_main_thread_vm(HTML::EventLoop::Type type)
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// 5. Set settings's principal realm to O's associated realm
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.principal_realm = object.shape().realm(),
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// 6. Set settings's underlying realm to realm.
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.underlying_realm = realm,
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// 7. Set settings's module map to a new module map, initially empty.
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// 6. Set settings's module map to a new module map, initially empty.
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.module_map = realm.create<HTML::ModuleMap>(),
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};
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// 8. Set realm.[[HostDefined]] to settings.
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// 7. Set realm.[[HostDefined]] to settings.
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realm.set_host_defined(make<Bindings::SyntheticHostDefined>(move(settings), realm.create<Bindings::Intrinsics>(realm)));
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// 9. Set realm.[[GlobalObject]] to globalObject.
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// 8. Set realm.[[GlobalObject]] to globalObject.
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realm.set_global_object(global_object);
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// 10. Set realm.[[GlobalEnv]] to NewGlobalEnvironment(globalObject, globalObject).
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// 9. Set realm.[[GlobalEnv]] to NewGlobalEnvironment(globalObject, globalObject).
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realm.set_global_environment(realm.heap().allocate<JS::GlobalEnvironment>(global_object, global_object));
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// 11. Perform ? SetDefaultGlobalBindings(realm).
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// 10. Perform ? SetDefaultGlobalBindings(realm).
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set_default_global_bindings(realm);
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// NOTE: This needs to be done after initialization so that the realm has an intrinsics in its [[HostDefined]]
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global_object->initialize_web_interfaces();
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// 12. Return NormalCompletion(unused).
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// 11. Return NormalCompletion(unused).
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return {};
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};
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@ -13,7 +13,6 @@ void SyntheticRealmSettings::visit_edges(JS::Cell::Visitor& visitor)
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{
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execution_context->visit_edges(visitor);
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visitor.visit(principal_realm);
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visitor.visit(underlying_realm);
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visitor.visit(module_map);
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}
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@ -23,10 +23,6 @@ struct SyntheticRealmSettings {
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// The principal realm which this synthetic realm exists within.
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GC::Ref<JS::Realm> principal_realm;
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// An underlying realm
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// The synthetic realm which this settings object represents.
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GC::Ref<JS::Realm> underlying_realm;
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// A module map
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// A module map that is used when importing JavaScript modules.
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GC::Ref<ModuleMap> module_map;
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