LibGUI+LibGfx: Improve focus rect appearance

Draw a dotted focus rect to make it stand out more. Also make it much
larger on regular text-only GUI::Buttons.
This commit is contained in:
Andreas Kling 2020-10-26 20:43:59 +01:00
parent f6084d42d9
commit b7dfa83223
Notes: sideshowbarker 2024-07-19 01:41:59 +09:00
6 changed files with 47 additions and 2 deletions

View file

@ -176,8 +176,6 @@ void AbstractButton::paint_text(Painter& painter, const Gfx::IntRect& rect, cons
if (text().is_empty())
return;
painter.draw_text(clipped_rect, text(), font, text_alignment, palette().color(foreground_role()), Gfx::TextElision::Right);
if (is_focused())
painter.draw_rect(clipped_rect.inflated(6, 4), palette().focus_outline());
}
void AbstractButton::change_event(Event& event)

View file

@ -92,6 +92,15 @@ void Button::paint_event(PaintEvent& event)
text_rect.set_width(content_rect.width());
text_rect.align_within(content_rect, text_alignment());
paint_text(painter, text_rect, font, text_alignment());
if (is_focused()) {
Gfx::IntRect focus_rect;
if (m_icon)
focus_rect = text_rect.inflated(6, 6);
else
focus_rect = rect().shrunken(8, 8);
painter.draw_focus_rect(focus_rect, palette().focus_outline());
}
}
void Button::click(unsigned modifiers)

View file

@ -70,6 +70,9 @@ void CheckBox::paint_event(PaintEvent& event)
Gfx::StylePainter::paint_check_box(painter, box_rect, palette(), is_enabled(), is_checked(), is_being_pressed());
paint_text(painter, text_rect, font(), Gfx::TextAlignment::TopLeft);
if (is_focused())
painter.draw_focus_rect(text_rect.inflated(6, 6), palette().focus_outline());
}
void CheckBox::click(unsigned)

View file

@ -66,6 +66,9 @@ void RadioButton::paint_event(PaintEvent& event)
Gfx::IntRect text_rect { circle_rect.right() + 4, 0, font().width(text()), font().glyph_height() };
text_rect.center_vertically_within(rect());
paint_text(painter, text_rect, font(), Gfx::TextAlignment::TopLeft);
if (is_focused())
painter.draw_focus_rect(text_rect.inflated(6, 6), palette().focus_outline());
}
template<typename Callback>

View file

@ -279,6 +279,37 @@ void Painter::draw_ellipse_intersecting(const IntRect& rect, Color color, int th
}
}
template<typename RectType, typename Callback>
static void for_each_pixel_around_rect_clockwise(const RectType& rect, Callback callback)
{
if (rect.is_empty())
return;
for (auto x = rect.left(); x <= rect.right(); ++x) {
callback(x, rect.top());
}
for (auto y = rect.top() + 1; y <= rect.bottom(); ++y) {
callback(rect.right(), y);
}
for (auto x = rect.right() - 1; x >= rect.left(); --x) {
callback(x, rect.bottom());
}
for (auto y = rect.bottom() - 1; y > rect.top(); --y) {
callback(rect.left(), y);
}
}
void Painter::draw_focus_rect(const IntRect& rect, Color color)
{
if (rect.is_empty())
return;
bool state = false;
for_each_pixel_around_rect_clockwise(rect, [&](auto x, auto y) {
if (state)
set_pixel(x, y, color);
state = !state;
});
}
void Painter::draw_rect(const IntRect& a_rect, Color color, bool rough)
{
IntRect rect = a_rect.translated(translation());

View file

@ -58,6 +58,7 @@ public:
void fill_rect_with_gradient(const IntRect&, Color gradient_start, Color gradient_end);
void fill_ellipse(const IntRect&, Color);
void draw_rect(const IntRect&, Color, bool rough = false);
void draw_focus_rect(const IntRect&, Color);
void draw_bitmap(const IntPoint&, const CharacterBitmap&, Color = Color());
void draw_bitmap(const IntPoint&, const GlyphBitmap&, Color = Color());
void draw_scaled_bitmap(const IntRect& dst_rect, const Gfx::Bitmap&, const IntRect& src_rect, float opacity = 1.0f);