WindowServer: Introduce the window roll-up feature

The roll-up feature allows the user to set the window content to be
hidden, while retaining the window title bar visibility.
While in roll-up mode, the window height size is not changeable.
However, tiling the window or maximizing (as well as unmaximize) it will
instruct exiting the roll-up mode.
This commit is contained in:
Liav A 2023-09-22 14:50:05 +03:00 committed by Sam Atkins
parent 6b72fc0924
commit b9141d85d8
Notes: sideshowbarker 2024-07-19 01:59:31 +09:00
2 changed files with 54 additions and 4 deletions

View file

@ -151,6 +151,9 @@ void Window::set_rect(Gfx::IntRect const& rect)
return;
auto old_rect = m_rect;
m_rect = rect;
if (!m_should_show_window_content) {
m_rect.set_height(0);
}
if (rect.is_empty()) {
m_backing_store = nullptr;
} else if (is_internal() && (!m_backing_store || old_rect.size() != rect.size())) {
@ -406,10 +409,14 @@ void Window::set_maximized(bool maximized)
return;
m_tile_type = maximized ? WindowTileType::Maximized : WindowTileType::None;
update_window_menu_items();
if (maximized)
if (maximized) {
exit_roll_up_mode();
set_rect(WindowManager::the().tiled_window_rect(*this));
else
} else {
exit_roll_up_mode();
set_rect(m_floating_rect);
}
m_frame.did_set_maximized({}, maximized);
send_resize_event_to_client();
send_move_event_to_client();
@ -728,6 +735,12 @@ void Window::ensure_window_menu()
m_window_menu->add_item(make<MenuItem>(*m_window_menu, MenuItem::Type::Separator));
auto roll_up_item = make<MenuItem>(*m_window_menu, (unsigned)WindowMenuAction::ToggleWindowRollUp, "&Roll Up");
m_window_menu_roll_up_item = roll_up_item.ptr();
m_window_menu_roll_up_item->set_checked(!m_should_show_window_content);
roll_up_item->set_checkable(true);
m_window_menu->add_item(move(roll_up_item));
auto menubar_visibility_item = make<MenuItem>(*m_window_menu, (unsigned)WindowMenuAction::ToggleMenubarVisibility, "Menu &Bar");
m_window_menu_menubar_visibility_item = menubar_visibility_item.ptr();
menubar_visibility_item->set_checkable(true);
@ -793,6 +806,23 @@ void Window::handle_window_menu_action(WindowMenuAction action)
invalidate_last_rendered_screen_rects();
break;
}
case WindowMenuAction::ToggleWindowRollUp: {
auto& item = *m_window_menu->item_by_identifier((unsigned)action);
frame().invalidate();
item.set_checked(!item.is_checked());
m_should_show_window_content = !item.is_checked();
if (!m_should_show_window_content) {
m_saved_before_roll_up_rect = m_rect;
m_rect.set_height(0);
} else {
m_rect.set_height(m_saved_before_roll_up_rect.height());
}
frame().invalidate();
recalculate_rect();
invalidate_last_rendered_screen_rects();
break;
}
case WindowMenuAction::ToggleAlwaysOnTop: {
auto& item = *m_window_menu->item_by_identifier((unsigned)action);
auto new_is_checked = !item.is_checked();
@ -949,12 +979,25 @@ void Window::set_tiled(WindowTileType tile_type, Optional<Screen const&> tile_on
tile_type_changed(tile_on_screen);
}
void Window::exit_roll_up_mode()
{
if (m_should_show_window_content)
return;
m_rect.set_height(m_saved_before_roll_up_rect.height());
m_should_show_window_content = true;
if (m_window_menu_roll_up_item)
m_window_menu_roll_up_item->set_checked(false);
}
void Window::tile_type_changed(Optional<Screen const&> tile_on_screen)
{
if (m_tile_type != WindowTileType::None)
if (m_tile_type != WindowTileType::None) {
exit_roll_up_mode();
set_rect(WindowManager::the().tiled_window_rect(*this, tile_on_screen, m_tile_type));
else
} else {
set_rect(m_floating_rect);
}
send_resize_event_to_client();
send_move_event_to_client();
}

View file

@ -61,6 +61,7 @@ enum class WindowMenuAction {
MinimizeOrUnminimize = 0,
MaximizeOrRestore,
ToggleMenubarVisibility,
ToggleWindowRollUp,
Close,
Move,
ToggleAlwaysOnTop,
@ -388,6 +389,8 @@ private:
void tile_type_changed(Optional<Screen const&> = {});
ErrorOr<Optional<DeprecatedString>> compute_title_username(ConnectionFromClient* client);
void exit_roll_up_mode();
ConnectionFromClient* m_client { nullptr };
WeakPtr<Window> m_parent_window;
@ -398,6 +401,7 @@ private:
DeprecatedString m_title;
Optional<DeprecatedString> m_title_username;
Gfx::IntRect m_rect;
Gfx::IntRect m_saved_before_roll_up_rect;
Gfx::IntRect m_saved_nonfullscreen_rect;
Gfx::IntRect m_taskbar_rect;
Vector<Screen*, default_screen_count> m_screens;
@ -436,6 +440,7 @@ private:
RefPtr<Gfx::Bitmap> m_backing_store;
RefPtr<Gfx::Bitmap> m_last_backing_store;
Gfx::IntSize m_backing_store_visible_size {};
Gfx::IntSize m_backup_backing_store_visible_size {};
i32 m_backing_store_serial { -1 };
i32 m_last_backing_store_serial { -1 };
int m_window_id { -1 };
@ -455,11 +460,13 @@ private:
MenuItem* m_window_menu_maximize_item { nullptr };
MenuItem* m_window_menu_move_item { nullptr };
MenuItem* m_window_menu_close_item { nullptr };
MenuItem* m_window_menu_roll_up_item { nullptr };
MenuItem* m_window_menu_always_on_top_item { nullptr };
MenuItem* m_window_menu_menubar_visibility_item { nullptr };
MenuItem* m_window_menu_add_to_quick_launch_item { nullptr };
Optional<int> m_progress;
bool m_should_show_menubar { true };
bool m_should_show_window_content { true };
WindowStack* m_window_stack { nullptr };
RefPtr<Animation> m_animation;