LibWeb/WebGL: Implement vertexAttrib{1,2,3,4}fv

This commit is contained in:
Aliaksandr Kalenik 2024-12-10 05:18:17 +01:00 committed by Alexander Kalenik
commit ba19328b98
Notes: github-actions[bot] 2024-12-13 08:20:54 +00:00
4 changed files with 25 additions and 7 deletions

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@ -182,10 +182,10 @@ interface mixin WebGLRenderingContextBase {
undefined vertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z);
undefined vertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
[FIXME] undefined vertexAttrib1fv(GLuint index, Float32List values);
[FIXME] undefined vertexAttrib2fv(GLuint index, Float32List values);
[FIXME] undefined vertexAttrib3fv(GLuint index, Float32List values);
[FIXME] undefined vertexAttrib4fv(GLuint index, Float32List values);
undefined vertexAttrib1fv(GLuint index, Float32List values);
undefined vertexAttrib2fv(GLuint index, Float32List values);
undefined vertexAttrib3fv(GLuint index, Float32List values);
undefined vertexAttrib4fv(GLuint index, Float32List values);
undefined vertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset);