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LibJS: Evaluate CallExpression arguments before pushing a CallFrame
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bb15b37228
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sideshowbarker
2024-07-19 08:00:14 +09:00
Author: https://github.com/jack-karamanian Commit: https://github.com/SerenityOS/serenity/commit/bb15b372283 Pull-request: https://github.com/SerenityOS/serenity/pull/1573
2 changed files with 23 additions and 2 deletions
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@ -101,16 +101,20 @@ Value CallExpression::execute(Interpreter& interpreter) const
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auto& function = static_cast<Function&>(callee.as_object());
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auto& call_frame = interpreter.push_call_frame();
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Vector<Value> arguments;
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arguments.ensure_capacity(m_arguments.size());
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for (size_t i = 0; i < m_arguments.size(); ++i) {
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auto value = m_arguments[i].execute(interpreter);
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if (interpreter.exception())
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return {};
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call_frame.arguments.append(value);
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arguments.append(value);
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if (interpreter.exception())
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return {};
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}
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auto& call_frame = interpreter.push_call_frame();
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call_frame.arguments = move(arguments);
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Object* new_object = nullptr;
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Value result;
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if (is_new_expression()) {
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17
Libraries/LibJS/Tests/function-this-in-arguments.js
Normal file
17
Libraries/LibJS/Tests/function-this-in-arguments.js
Normal file
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@ -0,0 +1,17 @@
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function assert(x) { if (!x) throw 1; }
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try {
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assert(typeof this === "object");
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assert(this === global);
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function Foo() {
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this.x = 5;
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assert(typeof this === "object");
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assert(this.x === 5);
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}
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new Foo();
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console.log("PASS");
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} catch (err) {
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console.log("FAIL: " + err);
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}
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